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# Advanced Erosion Filter Terrain Generation
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A standalone Rust terrain generator using `egui`, using a terrain generation method by Runevision (Skovbo Johansen).
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See here:
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https://www.shadertoy.com/view/wXcfWn
https://www.shadertoy.com/view/sf23W1
https://blog.runevision.com/2026/03/fast-and-gorgeous-erosion-filter.html
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https://www.youtube.com/watch?v=r4V21_uUK8Y
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## Building:
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```bash
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git clone https://codeberg.org/Grimsace/advanced_erosion_terrain_heightmap_generation.git
cargo build --release
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```
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## Running:
Download the latest release!
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## Current UI
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The app uses an `egui` desktop interface with:
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- A left control panel with `Generation` and `Advanced` tabs
- Generation controls for image width, image height, generation scale, erosion scale, and random seed
- Advanced controls for strength, gully weight, detail, and octaves
- A right preview area showing both the normalized heightmap and the shaded bumpmap