# advanced_erosion_terrain_heightmap_generation A standalone Rust terrain generator using `egui`, inspired by Runevision's fast erosion filter and the reference material in `plan/`. See here: https://www.shadertoy.com/view/wXcfWn https://www.shadertoy.com/view/sf23W1 https://blog.runevision.com/2026/03/fast-and-gorgeous-erosion-filter.html ## Project layout - `src/` contains the standalone Rust app and generator implementation. - `tests/erosion_prototype.py` is the Python reference prototype used to guide the Rust port. - `plan/` contains the inspiration and reference documents for the terrain look. ## Running ```bash cargo run ``` ## Current UI The app uses an `egui` desktop interface with: - A left control panel with `Generation` and `Advanced` tabs - Generation controls for image width, image height, generation scale, erosion scale, and random seed - Advanced controls for strength, gully weight, detail, and octaves - A right preview area showing both the normalized heightmap and the shaded bumpmap