tree generation (needs work) and added deterministic seed

This commit is contained in:
Grimsace
2026-01-27 15:16:23 -06:00
parent 3e2db3310a
commit 4e7e26e98b
4 changed files with 319 additions and 46 deletions
+182 -30
View File
@@ -2,8 +2,15 @@ package main
import (
"fmt"
"image"
"image/color"
"log"
"strconv"
"time"
"image/png"
"os"
"path/filepath"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/app"
@@ -24,12 +31,6 @@ func main() {
settings = &Settings{Detail: 1, Roughness: 0, Width: 300, Height: 300, Lakes: 0, LakeSizeLower: 1, LakeSizeUpper: 5}
}
w.SetOnClosed(func() {
if err := settings.Save(); err != nil {
log.Println("Error saving settings:", err)
}
})
canvasImg := &canvas.Image{
FillMode: canvas.ImageFillContain,
}
@@ -38,13 +39,74 @@ func main() {
FillMode: canvas.ImageFillContain,
}
// Initial image generation
noiseImg := GenerateHeightmap(settings.Width, settings.Height, int(settings.Detail))
canvasWithLakes, lakePixels := GenerateLakes(settings.Width, settings.Height, settings.Lakes, settings.LakeSizeLower, settings.LakeSizeUpper, noiseImg)
darkenedHeightmap := DarkenLakeAreas(noiseImg, lakePixels)
compositeImg := ApplyRoughness(darkenedHeightmap, settings.Roughness)
heightmapImg.Image = compositeImg
canvasImg.Image = canvasWithLakes
configDir, err := os.UserConfigDir()
if err != nil {
log.Fatal("Failed to get user config dir:", err)
}
appConfigDir := filepath.Join(configDir, "rpgcitymakerreborn")
canvasPath := filepath.Join(appConfigDir, "canvas.png")
heightmapPath := filepath.Join(appConfigDir, "heightmap.png")
w.SetOnClosed(func() {
if err := settings.Save(); err != nil {
log.Println("Error saving settings:", err)
}
if canvasImg.Image != nil {
canvasFile, err := os.Create(canvasPath)
if err != nil {
log.Println("Failed to create canvas file:", err)
} else {
defer canvasFile.Close()
if err := png.Encode(canvasFile, canvasImg.Image); err != nil {
log.Println("Failed to encode canvas image:", err)
}
}
}
if heightmapImg.Image != nil {
heightmapFile, err := os.Create(heightmapPath)
if err != nil {
log.Println("Failed to create heightmap file:", err)
} else {
defer heightmapFile.Close()
if err := png.Encode(heightmapFile, heightmapImg.Image); err != nil {
log.Println("Failed to encode heightmap image:", err)
}
}
}
})
canvasFile, err := os.Open(canvasPath)
if err == nil {
defer canvasFile.Close()
img, err := png.Decode(canvasFile)
if err == nil {
canvasImg.Image = img
}
}
heightmapFile, err := os.Open(heightmapPath)
if err == nil {
defer heightmapFile.Close()
img, err := png.Decode(heightmapFile)
if err == nil {
heightmapImg.Image = img
}
}
if canvasImg.Image == nil || heightmapImg.Image == nil {
// Initial image generation
noiseImg := GenerateHeightmap(settings.Width, settings.Height, int(settings.Detail), 100.0, settings.Seed)
lakeImage, lakePixels := GenerateLakes(settings.Width, settings.Height, settings.Lakes, settings.LakeSizeLower, settings.LakeSizeUpper, noiseImg, settings.Seed)
finalImage := lakeImage.(*image.RGBA)
GenerateTrees(finalImage, lakePixels, settings.MinTreeSize, settings.MaxTreeSize, settings.TreeCoverage, settings.TreeClumpiness, settings.Seed)
darkenedHeightmap := DarkenLakeAreas(noiseImg, lakePixels)
compositeImg := ApplyRoughness(darkenedHeightmap, settings.Roughness)
heightmapImg.Image = compositeImg
canvasImg.Image = finalImage
}
detailLabel := widget.NewLabel(fmt.Sprintf("Detail: %.0f", settings.Detail))
detailSlider := widget.NewSlider(1, 16)
@@ -95,35 +157,113 @@ func main() {
}
lakeSizeUpperSlider.SetValue(settings.LakeSizeUpper)
widthEntry := widget.NewEntry()
widthEntry.SetText(strconv.Itoa(settings.Width))
widthEntry.OnChanged = func(s string) {
val, err := strconv.Atoi(s)
if err == nil {
settings.Width = val
}
}
minTreeSizeLabel := widget.NewLabel(fmt.Sprintf("Min Tree Size: %.0fpx", settings.MinTreeSize))
minTreeSizeSlider := widget.NewSlider(1, 150)
maxTreeSizeLabel := widget.NewLabel(fmt.Sprintf("Max Tree Size: %.0fpx", settings.MaxTreeSize))
maxTreeSizeSlider := widget.NewSlider(1, 150)
heightEntry := widget.NewEntry()
heightEntry.SetText(strconv.Itoa(settings.Height))
heightEntry.OnChanged = func(s string) {
val, err := strconv.Atoi(s)
if err == nil {
settings.Height = val
minTreeSizeSlider.OnChanged = func(val float64) {
settings.MinTreeSize = val
if settings.MinTreeSize > settings.MaxTreeSize {
settings.MaxTreeSize = settings.MinTreeSize
maxTreeSizeSlider.SetValue(settings.MaxTreeSize)
}
minTreeSizeLabel.SetText(fmt.Sprintf("Min Tree Size: %.0fpx", settings.MinTreeSize))
}
minTreeSizeSlider.SetValue(settings.MinTreeSize)
maxTreeSizeSlider.OnChanged = func(val float64) {
settings.MaxTreeSize = val
if settings.MaxTreeSize < settings.MinTreeSize {
settings.MinTreeSize = settings.MaxTreeSize
minTreeSizeSlider.SetValue(settings.MinTreeSize)
}
maxTreeSizeLabel.SetText(fmt.Sprintf("Max Tree Size: %.0fpx", settings.MaxTreeSize))
}
maxTreeSizeSlider.SetValue(settings.MaxTreeSize)
treeCoverageLabel := widget.NewLabel(fmt.Sprintf("Tree Coverage: %.0f%%", settings.TreeCoverage))
treeCoverageSlider := widget.NewSlider(1, 100)
treeCoverageSlider.OnChanged = func(val float64) {
settings.TreeCoverage = val
treeCoverageLabel.SetText(fmt.Sprintf("Tree Coverage: %.0f%%", settings.TreeCoverage))
}
treeCoverageSlider.SetValue(settings.TreeCoverage)
treeClumpinessLabel := widget.NewLabel(fmt.Sprintf("Tree Clumpiness: %.0f%%", settings.TreeClumpiness))
treeClumpinessSlider := widget.NewSlider(0, 100)
treeClumpinessSlider.OnChanged = func(val float64) {
settings.TreeClumpiness = val
treeClumpinessLabel.SetText(fmt.Sprintf("Tree Clumpiness: %.0f%%", settings.TreeClumpiness))
}
treeClumpinessSlider.SetValue(settings.TreeClumpiness)
errorLabel := canvas.NewText("", color.RGBA{R: 255, A: 255})
errorLabel.TextSize = 12
errorLabel.Hide()
generateBtn := widget.NewButton("Generate", func() {
noiseImg := GenerateHeightmap(settings.Width, settings.Height, int(settings.Detail))
canvasWithLakes, lakePixels := GenerateLakes(settings.Width, settings.Height, settings.Lakes, settings.LakeSizeLower, settings.LakeSizeUpper, noiseImg)
noiseImg := GenerateHeightmap(settings.Width, settings.Height, int(settings.Detail), 100.0, settings.Seed)
lakeImage, lakePixels := GenerateLakes(settings.Width, settings.Height, settings.Lakes, settings.LakeSizeLower, settings.LakeSizeUpper, noiseImg, settings.Seed)
finalImage := lakeImage.(*image.RGBA)
GenerateTrees(finalImage, lakePixels, settings.MinTreeSize, settings.MaxTreeSize, settings.TreeCoverage, settings.TreeClumpiness, settings.Seed)
darkenedHeightmap := DarkenLakeAreas(noiseImg, lakePixels)
compositeImg := ApplyRoughness(darkenedHeightmap, settings.Roughness)
heightmapImg.Image = compositeImg
heightmapImg.Refresh()
canvasImg.Image = canvasWithLakes
canvasImg.Image = finalImage
canvasImg.Refresh()
})
widthEntry := widget.NewEntry()
widthEntry.SetText(strconv.Itoa(settings.Width))
widthEntry.OnChanged = func(s string) {
val, err := strconv.Atoi(s)
if err != nil {
errorLabel.Text = "Width must be a number"
errorLabel.Show()
generateBtn.Disable()
return
}
errorLabel.Hide()
generateBtn.Enable()
settings.Width = val
}
heightEntry := widget.NewEntry()
heightEntry.SetText(strconv.Itoa(settings.Height))
heightEntry.OnChanged = func(s string) {
val, err := strconv.Atoi(s)
if err != nil {
errorLabel.Text = "Height must be a number"
errorLabel.Show()
generateBtn.Disable()
return
}
errorLabel.Hide()
generateBtn.Enable()
settings.Height = val
}
seedEntry := widget.NewEntry()
seedEntry.SetText(strconv.FormatInt(settings.Seed, 10))
seedEntry.OnChanged = func(s string) {
val, err := strconv.ParseInt(s, 10, 64)
if err != nil {
errorLabel.Text = "Seed must be a number"
errorLabel.Show()
generateBtn.Disable()
return
}
errorLabel.Hide()
generateBtn.Enable()
settings.Seed = val
}
randomizeBtn := widget.NewButton("Randomize", func() {
settings.Seed = time.Now().UnixNano()
seedEntry.SetText(strconv.FormatInt(settings.Seed, 10))
})
terrainTab := container.NewTabItem("Terrain", container.NewVBox(
detailLabel,
detailSlider,
@@ -135,6 +275,14 @@ func main() {
lakeSizeLowerSlider,
lakeSizeUpperLabel,
lakeSizeUpperSlider,
minTreeSizeLabel,
minTreeSizeSlider,
maxTreeSizeLabel,
maxTreeSizeSlider,
treeCoverageLabel,
treeCoverageSlider,
treeClumpinessLabel,
treeClumpinessSlider,
))
imageTab := container.NewTabItem("Image", container.NewVBox(
@@ -142,7 +290,11 @@ func main() {
widthEntry,
widget.NewLabel("Height:"),
heightEntry,
widget.NewLabel("Seed:"),
seedEntry,
randomizeBtn,
generateBtn,
errorLabel,
))
tabs := container.NewAppTabs(