Made turrets appear above tress

This commit is contained in:
grimsace
2026-03-10 12:42:13 -05:00
parent 9bc97b9f4d
commit 580d7e9d4c
+6
View File
@@ -321,6 +321,9 @@ func main() {
if wallMask != nil { if wallMask != nil {
placementMask.Merge(wallMask) placementMask.Merge(wallMask)
} }
if turretMask != nil {
placementMask.Merge(turretMask)
}
// Step 7: Generating Buildings // Step 7: Generating Buildings
buildingBase := cloneToRGBA(finalImage, settings.Width, settings.Height) buildingBase := cloneToRGBA(finalImage, settings.Width, settings.Height)
@@ -1002,6 +1005,9 @@ func main() {
if wallMask != nil { if wallMask != nil {
placementMask.Merge(wallMask) placementMask.Merge(wallMask)
} }
if turretMask != nil {
placementMask.Merge(turretMask)
}
// Step 7: Generating Buildings // Step 7: Generating Buildings