added requested add text feature
This commit is contained in:
@@ -0,0 +1,361 @@
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package main
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import (
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"image"
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"image/color"
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"image/draw"
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"math"
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"os"
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"path/filepath"
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"runtime"
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"sort"
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"strings"
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"sync"
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"fyne.io/fyne/v2"
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"golang.org/x/image/font"
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"golang.org/x/image/font/basicfont"
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"golang.org/x/image/font/opentype"
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"golang.org/x/image/math/fixed"
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)
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const (
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minTextSizePercent = 0.5
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maxTextSizePercent = 12.0
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textSizePercentStep = 0.1
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)
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type SystemFont struct {
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Name string
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Path string
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}
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type TextPlacementRequest struct {
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Content string
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FontName string
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FontPath string
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SizePercent float64
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ColorName string
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}
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type PlacedText struct {
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TextPlacementRequest
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Position image.Point
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}
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type PendingTextPlacement struct {
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TextPlacementRequest
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Position image.Point
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Visible bool
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Preview *image.RGBA
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}
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type TextLayer struct {
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Width int
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Height int
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Items []PlacedText
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Image *image.RGBA
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Mask *PixelMask
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}
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var (
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systemFontsOnce sync.Once
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cachedFonts []SystemFont
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parsedFontMu sync.Mutex
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parsedFontByPath = map[string]*opentype.Font{}
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)
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func loadSystemFonts() []SystemFont {
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systemFontsOnce.Do(func() {
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seen := map[string]bool{}
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for _, root := range fontSearchRoots() {
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_ = filepath.WalkDir(root, func(path string, d os.DirEntry, err error) error {
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if err != nil || d == nil || d.IsDir() {
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return nil
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}
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ext := strings.ToLower(filepath.Ext(path))
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if ext != ".ttf" && ext != ".otf" && ext != ".ttc" {
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return nil
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}
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name := strings.TrimSuffix(filepath.Base(path), filepath.Ext(path))
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key := strings.ToLower(name + "|" + path)
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if seen[key] {
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return nil
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}
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seen[key] = true
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cachedFonts = append(cachedFonts, SystemFont{Name: name, Path: path})
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return nil
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})
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}
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sort.Slice(cachedFonts, func(i, j int) bool {
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return strings.ToLower(cachedFonts[i].Name) < strings.ToLower(cachedFonts[j].Name)
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})
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if len(cachedFonts) == 0 {
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cachedFonts = []SystemFont{{Name: "Default", Path: ""}}
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}
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})
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out := make([]SystemFont, len(cachedFonts))
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copy(out, cachedFonts)
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return out
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}
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func fontSearchRoots() []string {
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home, _ := os.UserHomeDir()
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switch runtime.GOOS {
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case "windows":
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winDir := os.Getenv("WINDIR")
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if winDir == "" {
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winDir = `C:\\Windows`
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}
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return []string{filepath.Join(winDir, "Fonts")}
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case "darwin":
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roots := []string{"/System/Library/Fonts", "/Library/Fonts"}
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if home != "" {
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roots = append(roots, filepath.Join(home, "Library", "Fonts"))
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}
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return roots
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default:
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roots := []string{"/usr/share/fonts", "/usr/local/share/fonts"}
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if home != "" {
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roots = append(roots, filepath.Join(home, ".fonts"), filepath.Join(home, ".local", "share", "fonts"))
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}
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return roots
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}
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}
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func newTextLayer(width, height int) *TextLayer {
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return &TextLayer{
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Width: width,
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Height: height,
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Image: image.NewRGBA(image.Rect(0, 0, width, height)),
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Mask: NewPixelMask(width, height),
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}
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}
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func (l *TextLayer) Clear(width, height int) {
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l.Width = width
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l.Height = height
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l.Items = nil
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l.Image = image.NewRGBA(image.Rect(0, 0, width, height))
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l.Mask = NewPixelMask(width, height)
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}
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func (l *TextLayer) Add(item PlacedText) error {
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if l == nil {
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return nil
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}
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l.Items = append(l.Items, item)
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return l.rebuild()
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}
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func (l *TextLayer) rebuild() error {
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if l == nil {
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return nil
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}
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l.Image = image.NewRGBA(image.Rect(0, 0, l.Width, l.Height))
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l.Mask = NewPixelMask(l.Width, l.Height)
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for _, item := range l.Items {
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if err := drawPlacedText(l.Image, l.Mask, item, 255, l.Width, l.Height); err != nil {
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return err
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}
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}
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return nil
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}
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func composeCanvasWithText(base image.Image, layer *TextLayer, pending *PendingTextPlacement) image.Image {
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if base == nil {
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return nil
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}
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bounds := base.Bounds()
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out := cloneToRGBA(base, bounds.Dx(), bounds.Dy())
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if layer != nil && layer.Image != nil {
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draw.Draw(out, out.Bounds(), layer.Image, image.Point{}, draw.Over)
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}
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if pending != nil && pending.Visible && pending.Preview == nil && strings.TrimSpace(pending.Content) != "" {
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_ = drawPlacedText(out, nil, PlacedText{TextPlacementRequest: pending.TextPlacementRequest, Position: pending.Position}, 128, bounds.Dx(), bounds.Dy())
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}
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return out
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}
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func renderTextSprite(req TextPlacementRequest, alpha uint8, width, height int) (*image.RGBA, error) {
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if strings.TrimSpace(req.Content) == "" {
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return image.NewRGBA(image.Rect(0, 0, 1, 1)), nil
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}
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face, err := loadFontFace(req.FontPath, textSizePixels(req.SizePercent, width, height))
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if err != nil {
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return nil, err
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}
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metrics := face.Metrics()
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spriteW := max(1, font.MeasureString(face, req.Content).Ceil())
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spriteH := max(1, (metrics.Ascent + metrics.Descent).Ceil())
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sprite := image.NewRGBA(image.Rect(0, 0, spriteW, spriteH))
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col := textColorByName(req.ColorName)
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col.A = alpha
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d := &font.Drawer{
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Dst: sprite,
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Src: image.NewUniform(col),
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Face: face,
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Dot: fixed.P(0, metrics.Ascent.Ceil()),
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}
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d.DrawString(req.Content)
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return sprite, nil
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}
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func drawPlacedText(dst *image.RGBA, mask *PixelMask, item PlacedText, alpha uint8, width, height int) error {
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if dst == nil || strings.TrimSpace(item.Content) == "" {
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return nil
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}
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face, err := loadFontFace(item.FontPath, textSizePixels(item.SizePercent, width, height))
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if err != nil {
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return err
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}
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temp := image.NewRGBA(dst.Bounds())
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col := textColorByName(item.ColorName)
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col.A = alpha
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d := &font.Drawer{
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Dst: temp,
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Src: image.NewUniform(col),
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Face: face,
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Dot: fixed.P(item.Position.X, item.Position.Y+face.Metrics().Ascent.Ceil()),
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}
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d.DrawString(item.Content)
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draw.Draw(dst, dst.Bounds(), temp, image.Point{}, draw.Over)
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if mask != nil {
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for y := 0; y < temp.Bounds().Dy(); y++ {
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for x := 0; x < temp.Bounds().Dx(); x++ {
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_, _, _, a := temp.At(x, y).RGBA()
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if a != 0 {
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mask.SetXY(x, y)
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}
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}
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}
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}
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return nil
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}
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func textSizePixels(sizePercent float64, width, height int) float64 {
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sizePercent = clamp(sizePercent, minTextSizePercent, maxTextSizePercent)
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avgDim := averageImageDimension(width, height)
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if avgDim < 1 {
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avgDim = 1
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}
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sizePx := (sizePercent / 100.0) * avgDim
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if sizePx < 1 {
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sizePx = 1
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}
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return sizePx
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}
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func loadFontFace(path string, size float64) (font.Face, error) {
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if size < 1 {
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size = 1
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}
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if path == "" {
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return basicfont.Face7x13, nil
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}
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parsedFontMu.Lock()
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parsed := parsedFontByPath[path]
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parsedFontMu.Unlock()
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if parsed == nil {
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data, err := os.ReadFile(path)
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if err != nil {
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return basicfont.Face7x13, nil
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}
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fontFile, err := opentype.Parse(data)
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if err != nil {
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return basicfont.Face7x13, nil
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}
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parsedFontMu.Lock()
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parsedFontByPath[path] = fontFile
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parsed = fontFile
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parsedFontMu.Unlock()
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}
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face, err := opentype.NewFace(parsed, &opentype.FaceOptions{Size: size, DPI: 72, Hinting: font.HintingFull})
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if err != nil {
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return basicfont.Face7x13, nil
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}
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return face, nil
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}
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func textColorByName(name string) color.RGBA {
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switch strings.ToLower(name) {
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case "white":
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return color.RGBA{R: 255, G: 255, B: 255, A: 255}
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case "grey", "gray":
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return color.RGBA{R: 140, G: 140, B: 140, A: 255}
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default:
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return color.RGBA{R: 0, G: 0, B: 0, A: 255}
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}
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}
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func mapCanvasPositionToImagePoint(pos fyne.Position, widgetSize fyne.Size, img image.Image) (image.Point, bool) {
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if img == nil {
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return image.Point{}, false
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}
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offsetX, offsetY, drawW, drawH, ok := containedImageRect(widgetSize, img)
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if !ok {
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return image.Point{}, false
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}
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if pos.X < offsetX || pos.Y < offsetY || pos.X > offsetX+drawW || pos.Y > offsetY+drawH {
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return image.Point{}, false
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}
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relX := (pos.X - offsetX) / drawW
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relY := (pos.Y - offsetY) / drawH
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bounds := img.Bounds()
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x := int(math.Round(float64(relX * float32(bounds.Dx()))))
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y := int(math.Round(float64(relY * float32(bounds.Dy()))))
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if x < 0 {
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x = 0
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}
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if y < 0 {
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y = 0
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}
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if x >= bounds.Dx() {
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x = bounds.Dx() - 1
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}
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if y >= bounds.Dy() {
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y = bounds.Dy() - 1
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}
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return image.Point{X: x, Y: y}, true
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}
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func mapImagePointToCanvasRect(point image.Point, sprite image.Image, widgetSize fyne.Size, base image.Image) (fyne.Position, fyne.Size, bool) {
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offsetX, offsetY, drawW, drawH, ok := containedImageRect(widgetSize, base)
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if !ok || sprite == nil {
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return fyne.Position{}, fyne.Size{}, false
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}
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baseBounds := base.Bounds()
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scaleX := drawW / float32(baseBounds.Dx())
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scaleY := drawH / float32(baseBounds.Dy())
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pos := fyne.NewPos(offsetX+float32(point.X)*scaleX, offsetY+float32(point.Y)*scaleY)
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size := fyne.NewSize(float32(sprite.Bounds().Dx())*scaleX, float32(sprite.Bounds().Dy())*scaleY)
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return pos, size, true
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}
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func containedImageRect(widgetSize fyne.Size, img image.Image) (float32, float32, float32, float32, bool) {
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if img == nil {
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return 0, 0, 0, 0, false
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}
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bounds := img.Bounds()
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imgW := float32(bounds.Dx())
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imgH := float32(bounds.Dy())
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if imgW <= 0 || imgH <= 0 || widgetSize.Width <= 0 || widgetSize.Height <= 0 {
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return 0, 0, 0, 0, false
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}
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imgAspect := imgW / imgH
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widgetAspect := widgetSize.Width / widgetSize.Height
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drawW := widgetSize.Width
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drawH := widgetSize.Height
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offsetX := float32(0)
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offsetY := float32(0)
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if widgetAspect > imgAspect {
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drawW = widgetSize.Height * imgAspect
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offsetX = (widgetSize.Width - drawW) * 0.5
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} else {
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drawH = widgetSize.Width / imgAspect
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offsetY = (widgetSize.Height - drawH) * 0.5
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}
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return offsetX, offsetY, drawW, drawH, true
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}
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