split generation up into new tabs

This commit is contained in:
Grimsace
2026-02-02 10:15:26 -06:00
parent 1a71905da9
commit a3bf84a408
4 changed files with 521 additions and 517 deletions
+16 -12
View File
@@ -373,6 +373,20 @@ func main() {
detailSlider,
roughnessLabel,
roughnessSlider,
widget.NewLabel(""), // Spacer
minTreeSizeLabel,
minTreeSizeSlider,
maxTreeSizeLabel,
maxTreeSizeSlider,
treeCoverageLabel,
treeCoverageSlider,
treeClumpinessLabel,
treeClumpinessSlider,
))
waterTab := container.NewTabItem("Water", container.NewVBox(
lakesLabel,
lakesSlider,
lakeSizeLowerLabel,
@@ -390,17 +404,6 @@ func main() {
maxRiverWidthSlider,
riverCurvynessLabel,
riverCurvynessSlider,
widget.NewLabel(""), // Spacer
minTreeSizeLabel,
minTreeSizeSlider,
maxTreeSizeLabel,
maxTreeSizeSlider,
treeCoverageLabel,
treeCoverageSlider,
treeClumpinessLabel,
treeClumpinessSlider,
))
imageTab := container.NewTabItem("Image", container.NewVBox(
@@ -419,10 +422,11 @@ func main() {
tabs := container.NewAppTabs(
imageTab,
terrainTab,
waterTab,
)
left := container.NewVBox(
widget.NewLabel("Hello World!"),
widget.NewLabel("RPG City Maker Reborn"),
tabs,
)