grimsace
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a034a2c5db
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reworked road generation with focus on main roads, secondary streets and smaller arterial roads
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2026-04-02 14:48:34 -05:00 |
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grimsace
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0030d86719
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tidied modules
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2026-03-30 11:42:29 -05:00 |
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grimsace
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ff512fc6fa
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changed some ui elements
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2026-03-30 11:40:27 -05:00 |
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grimsace
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1b973d4b92
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Changed tab style so the tabs are always visable
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2026-03-30 11:33:16 -05:00 |
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grimsace
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9e841fcced
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added requested add text feature
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2026-03-30 11:23:01 -05:00 |
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grimsace
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fb53ae779d
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fixed app freezing on exit by saving project stuff in background on exit
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2026-03-24 11:44:07 -05:00 |
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grimsace
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f9d597f55d
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added canvas key
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2026-03-24 11:39:14 -05:00 |
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grimsace
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e4c376dc86
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made turret spacing consistant
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2026-03-23 10:15:51 -05:00 |
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grimsace
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4d16387aa0
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changed gate appearence
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2026-03-23 10:13:12 -05:00 |
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grimsace
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bae89fa586
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redid wall generation completely.
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2026-03-23 10:03:22 -05:00 |
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grimsace
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302a9aaf74
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reorganized the project
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2026-03-12 12:22:09 -05:00 |
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grimsace
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c0382d6657
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slight change to make presets work in both linux and windows
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2026-03-11 15:00:29 -05:00 |
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grimsace
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6858634807
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added user presets
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2026-03-11 14:24:18 -05:00 |
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grimsace
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b65bf2539f
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changed some behavior of how the presets worked
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2026-03-11 14:00:49 -05:00 |
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grimsace
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8b6b728f73
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Added Presets
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2026-03-11 13:45:38 -05:00 |
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grimsace
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51039399ec
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Added ability to import and export town/city settings
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2026-03-11 13:08:40 -05:00 |
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Grimsace
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e9a7313a97
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Merge pull request 'Added Walls to Main' (#1) from walls into main
Reviewed-on: https://codeberg.org/Grimsace/RPG_City_Maker_Reborn/pulls/1
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2026-03-11 18:46:11 +01:00 |
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grimsace
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8dc7546e09
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Polished wall generation, though work is needed good enough for main now
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2026-03-11 12:43:41 -05:00 |
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grimsace
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580d7e9d4c
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Made turrets appear above tress
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2026-03-10 12:42:13 -05:00 |
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Grimsace
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9bc97b9f4d
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changed added basic turret support
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2026-03-02 12:50:57 -06:00 |
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Grimsace
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8a1f05ba6b
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added some road rules with interacting with walls for more natural generation
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2026-03-02 11:20:57 -06:00 |
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Grimsace
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efc724f89f
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added basic wall generation
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2026-03-02 10:40:14 -06:00 |
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Grimsace
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3c686e0704
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added details of program to readme, including tldr feature section.
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2026-02-27 10:53:43 -06:00 |
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Grimsace
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1d3591b77e
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Update README.md
Changed because program is now in a decently functional state.
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2026-02-27 10:39:33 -06:00 |
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Grimsace
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9b3b1811f4
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Made Cities/Towns Not perfectly circular.
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2026-02-27 10:05:11 -06:00 |
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Grimsace
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2037859574
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fixed tree clumpyness setting
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2026-02-27 08:38:49 -06:00 |
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Grimsace
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0c56ce9b81
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tree coverage percentage fixed
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2026-02-26 14:52:19 -06:00 |
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Grimsace
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505d9ebbdd
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fixed a small potentially non-determinimistic tree problem
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2026-02-26 14:22:23 -06:00 |
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Grimsace
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4925aab8bf
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fixed buildings not generating deterministically
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2026-02-26 13:46:32 -06:00 |
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Grimsace
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c45aacbc46
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number of other small optimizations for speed and memory usage
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2026-02-26 13:39:39 -06:00 |
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Grimsace
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25321e4aa0
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vastly improved performance of terain modification form buildings and roads
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2026-02-26 13:32:31 -06:00 |
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Grimsace
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0760f83ad7
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added an inbuild limit for number of buildings if the number of buildings can't possibly be placed
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2026-02-26 13:21:04 -06:00 |
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Grimsace
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d01cb7a247
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changed how masks are stored for massive performance improvment and way less ram usage
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2026-02-26 13:03:48 -06:00 |
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Grimsace
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1dd9bf2c13
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scaled buildings and roads based on image dimensions
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2026-02-26 12:49:01 -06:00 |
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Grimsace
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d2d249ac0c
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fixed bridges and building placment
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2026-02-26 11:16:39 -06:00 |
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Grimsace
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2c7af98fb4
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added new version of road generation with dynamic road numbers based on number of buildings
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2026-02-26 11:05:38 -06:00 |
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Grimsace
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3c1312c81c
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reverted road generation to previous state
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2026-02-26 08:47:46 -06:00 |
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Grimsace
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baf5a14c9f
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made lake placment more dynamic
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2026-02-19 11:38:37 -06:00 |
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Grimsace
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7a4cd749c1
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added multiple lake shapes
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2026-02-19 10:29:17 -06:00 |
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Grimsace
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d3315656f6
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merged some of the code
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2026-02-19 09:49:26 -06:00 |
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Grimsace
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266b93639c
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cleaned up comments
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2026-02-18 15:26:29 -06:00 |
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Grimsace
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710c05f716
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changed lake roughness to make it more simliar to rivers
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2026-02-18 15:14:47 -06:00 |
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Grimsace
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6227ecb3fd
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added user settings to control river width variability and bank detail
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2026-02-18 14:33:09 -06:00 |
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Grimsace
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a6d9946b50
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changed river roughening
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2026-02-18 14:14:44 -06:00 |
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Grimsace
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5b1355c555
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resized text boxes, fixed progress bar
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2026-02-13 09:29:06 -06:00 |
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Grimsace
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1ce60c6c33
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added text boxes for input for numbers
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2026-02-12 14:33:47 -06:00 |
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Grimsace
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671cd63c6f
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changed image display
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2026-02-09 10:35:28 -06:00 |
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Grimsace
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2a36eb8619
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added bump map to masks bulk export
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2026-02-09 10:19:05 -06:00 |
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Grimsace
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391c3c473b
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added bump map
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2026-02-09 10:13:36 -06:00 |
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Grimsace
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49751d51d3
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flattened building plots on the heightmap, replaced from previous commit, fixed and optimized
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2026-02-09 09:41:35 -06:00 |
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