changed button layout and added ac

This commit is contained in:
grimsace
2026-03-24 10:04:39 -05:00
parent a7c81948c1
commit 09b634d0df
2 changed files with 255 additions and 82 deletions
+127 -79
View File
@@ -2,6 +2,7 @@ package main
import (
"fmt"
"image/color"
"strconv"
"strings"
@@ -62,6 +63,11 @@ func main() {
}
}
clearHistory := func() {
calculations = nil
historyList.Refresh()
}
// Roll button
rollButton := newCustomButton2WithImportance("ROLL", widget.HighImportance, roll)
@@ -69,87 +75,129 @@ func main() {
roll()
}
buttons := []fyne.CanvasObject{
newCustomButton2("H", func() {
diceInputEntry.SetText(diceInputEntry.Text + "H")
}),
newCustomButton2("dX", func() {
diceInputEntry.SetText(diceInputEntry.Text + "d")
}),
newCustomButton2("d4", func() {
diceInputEntry.SetText(diceInputEntry.Text + "d4")
}),
newCustomButton2("d6", func() {
diceInputEntry.SetText(diceInputEntry.Text + "d6")
}),
newCustomButton2("d8", func() {
diceInputEntry.SetText(diceInputEntry.Text + "d8")
}),
newCustomButton2("L", func() {
diceInputEntry.SetText(diceInputEntry.Text + "L")
}),
newCustomButton2("d10", func() {
diceInputEntry.SetText(diceInputEntry.Text + "d10")
}),
newCustomButton2("d12", func() {
diceInputEntry.SetText(diceInputEntry.Text + "d12")
}),
newCustomButton2("d20", func() {
diceInputEntry.SetText(diceInputEntry.Text + "d20")
}),
newCustomButton2("d100", func() {
diceInputEntry.SetText(diceInputEntry.Text + "d100")
}),
createCalcButton("7", diceInputEntry),
createCalcButton("8", diceInputEntry),
createCalcButton("9", diceInputEntry),
newCustomButton2("*", func() {
diceInputEntry.SetText(diceInputEntry.Text + "*")
}),
newCustomButton2("BKSP", func() {
text := diceInputEntry.Text
if len(text) > 0 {
diceInputEntry.SetText(text[:len(text)-1])
}
}),
createCalcButton("4", diceInputEntry),
createCalcButton("5", diceInputEntry),
createCalcButton("6", diceInputEntry),
newCustomButton2("/", func() {
diceInputEntry.SetText(diceInputEntry.Text + "/")
}),
newCustomButton2("C", func() {
diceInputEntry.SetText("")
}),
createCalcButton("1", diceInputEntry),
createCalcButton("2", diceInputEntry),
createCalcButton("3", diceInputEntry),
newCustomButton2("+", func() {
diceInputEntry.SetText(diceInputEntry.Text + "+")
}),
newCustomButton2("📊", func() {
diceInput := strings.TrimSpace(diceInputEntry.Text)
if diceInput == "" {
return
}
ShowStatisticsWindow(diceInput)
roll()
}),
newCustomButton2(".", func() {
diceInputEntry.SetText(diceInputEntry.Text + ".")
}),
createCalcButton("0", diceInputEntry),
newCustomButton2("^", func() {
diceInputEntry.SetText(diceInputEntry.Text + "^")
}),
newCustomButton2("-", func() {
diceInputEntry.SetText(diceInputEntry.Text + "-")
}),
rollButton,
graphButton := newCustomButton2WithColors("📊", color.NRGBA{R: 46, G: 160, B: 67, A: 255}, color.White, func() {
diceInput := strings.TrimSpace(diceInputEntry.Text)
if diceInput == "" {
return
}
ShowStatisticsWindow(diceInput)
roll()
})
lButton := newCustomButton2("L", func() {
diceInputEntry.SetText(diceInputEntry.Text + "L")
})
hButton := newCustomButton2("H", func() {
diceInputEntry.SetText(diceInputEntry.Text + "H")
})
dxButton := newCustomButton2("dX", func() {
diceInputEntry.SetText(diceInputEntry.Text + "d")
})
d4Button := newCustomButton2("d4", func() {
diceInputEntry.SetText(diceInputEntry.Text + "d4")
})
d6Button := newCustomButton2("d6", func() {
diceInputEntry.SetText(diceInputEntry.Text + "d6")
})
d8Button := newCustomButton2("d8", func() {
diceInputEntry.SetText(diceInputEntry.Text + "d8")
})
d10Button := newCustomButton2("d10", func() {
diceInputEntry.SetText(diceInputEntry.Text + "d10")
})
d12Button := newCustomButton2("d12", func() {
diceInputEntry.SetText(diceInputEntry.Text + "d12")
})
d20Button := newCustomButton2("d20", func() {
diceInputEntry.SetText(diceInputEntry.Text + "d20")
})
d100Button := newCustomButton2("d100", func() {
diceInputEntry.SetText(diceInputEntry.Text + "d100")
})
sevenButton := createCalcButton("7", diceInputEntry)
eightButton := createCalcButton("8", diceInputEntry)
nineButton := createCalcButton("9", diceInputEntry)
fourButton := createCalcButton("4", diceInputEntry)
fiveButton := createCalcButton("5", diceInputEntry)
sixButton := createCalcButton("6", diceInputEntry)
oneButton := createCalcButton("1", diceInputEntry)
twoButton := createCalcButton("2", diceInputEntry)
threeButton := createCalcButton("3", diceInputEntry)
zeroButton := createCalcButton("0", diceInputEntry)
multiplyButton := newCustomButton2("*", func() {
diceInputEntry.SetText(diceInputEntry.Text + "*")
})
backspaceButton := newCustomButton2("BKSP", func() {
text := diceInputEntry.Text
if len(text) > 0 {
diceInputEntry.SetText(text[:len(text)-1])
}
})
divideButton := newCustomButton2("/", func() {
diceInputEntry.SetText(diceInputEntry.Text + "/")
})
clearButton := newCustomButton2("C", func() {
diceInputEntry.SetText("")
})
addButton := newCustomButton2("+", func() {
diceInputEntry.SetText(diceInputEntry.Text + "+")
})
acButton := newCustomButton2WithColors("AC", color.NRGBA{R: 198, G: 40, B: 40, A: 255}, color.White, clearHistory)
decimalButton := newCustomButton2(".", func() {
diceInputEntry.SetText(diceInputEntry.Text + ".")
})
powerButton := newCustomButton2("^", func() {
diceInputEntry.SetText(diceInputEntry.Text + "^")
})
subtractButton := newCustomButton2("-", func() {
diceInputEntry.SetText(diceInputEntry.Text + "-")
})
keypadButtons := []fyne.CanvasObject{
lButton, hButton, dxButton, d4Button, d6Button, graphButton,
d8Button, d10Button, d12Button, d20Button, d100Button,
sevenButton, eightButton, nineButton, multiplyButton, backspaceButton, rollButton,
fourButton, fiveButton, sixButton, divideButton, clearButton,
oneButton, twoButton, threeButton, addButton, acButton,
decimalButton, zeroButton, powerButton, subtractButton,
}
buttonsContainer := container.New(newAspectRatioLayout(3.0/2.0, 7, 5))
for _, button := range buttons {
buttonSpans := map[fyne.CanvasObject]gridSpan{
lButton: {row: 0, col: 0, rowSpan: 1, colSpan: 1},
hButton: {row: 0, col: 1, rowSpan: 1, colSpan: 1},
dxButton: {row: 0, col: 2, rowSpan: 1, colSpan: 1},
d4Button: {row: 0, col: 3, rowSpan: 1, colSpan: 1},
d6Button: {row: 0, col: 4, rowSpan: 1, colSpan: 1},
graphButton: {row: 0, col: 5, rowSpan: 2, colSpan: 1},
d8Button: {row: 1, col: 0, rowSpan: 1, colSpan: 1},
d10Button: {row: 1, col: 1, rowSpan: 1, colSpan: 1},
d12Button: {row: 1, col: 2, rowSpan: 1, colSpan: 1},
d20Button: {row: 1, col: 3, rowSpan: 1, colSpan: 1},
d100Button: {row: 1, col: 4, rowSpan: 1, colSpan: 1},
sevenButton: {row: 2, col: 0, rowSpan: 1, colSpan: 1},
eightButton: {row: 2, col: 1, rowSpan: 1, colSpan: 1},
nineButton: {row: 2, col: 2, rowSpan: 1, colSpan: 1},
multiplyButton: {row: 2, col: 3, rowSpan: 1, colSpan: 1},
backspaceButton: {row: 2, col: 4, rowSpan: 1, colSpan: 1},
rollButton: {row: 2, col: 5, rowSpan: 4, colSpan: 1},
fourButton: {row: 3, col: 0, rowSpan: 1, colSpan: 1},
fiveButton: {row: 3, col: 1, rowSpan: 1, colSpan: 1},
sixButton: {row: 3, col: 2, rowSpan: 1, colSpan: 1},
divideButton: {row: 3, col: 3, rowSpan: 1, colSpan: 1},
clearButton: {row: 3, col: 4, rowSpan: 1, colSpan: 1},
oneButton: {row: 4, col: 0, rowSpan: 1, colSpan: 1},
twoButton: {row: 4, col: 1, rowSpan: 1, colSpan: 1},
threeButton: {row: 4, col: 2, rowSpan: 1, colSpan: 1},
addButton: {row: 4, col: 3, rowSpan: 1, colSpan: 1},
acButton: {row: 4, col: 4, rowSpan: 2, colSpan: 1},
decimalButton: {row: 5, col: 0, rowSpan: 1, colSpan: 1},
zeroButton: {row: 5, col: 1, rowSpan: 1, colSpan: 1},
powerButton: {row: 5, col: 2, rowSpan: 1, colSpan: 1},
subtractButton: {row: 5, col: 3, rowSpan: 1, colSpan: 1},
}
buttonsContainer := container.New(newSpanGridLayout(6, 6, buttonSpans))
for _, button := range keypadButtons {
buttonsContainer.Add(button)
}