made placed stairs appear on the floor above

This commit is contained in:
grimsace
2026-04-28 09:08:36 -05:00
parent 4157f6b721
commit 73f2d31c47
+16 -3
View File
@@ -1196,9 +1196,22 @@ impl DungeonApp {
layout.stairs.push(stair.clone()); layout.stairs.push(stair.clone());
} }
} else { } else {
// Add stairs only to the active level. // Add stairs to the active level and the adjacent level above (or below for top level).
let layout = &mut self.levels[self.settings.active_level_index]; let active_idx = self.settings.active_level_index;
layout.stairs.push(stair); let layout = &mut self.levels[active_idx];
layout.stairs.push(stair.clone());
// Determine which adjacent level to add the stair to.
// Stairs connect two adjacent floors, so we add them to the level above
// (or below if this is the top level).
if active_idx + 1 < self.levels.len() {
let above_layout = &mut self.levels[active_idx + 1];
above_layout.stairs.push(stair);
} else if active_idx > 0 {
// Top level: connect to the level below
let below_layout = &mut self.levels[active_idx - 1];
below_layout.stairs.push(stair);
}
} }
} }