basic start and end markers

This commit is contained in:
grimsace
2026-04-14 10:31:26 -05:00
parent a90d4498e1
commit 8a8dedd775
4 changed files with 442 additions and 2 deletions
+152 -1
View File
@@ -6,7 +6,7 @@ use image::{DynamicImage, ImageFormat, RgbaImage, imageops::FilterType};
use rfd::FileDialog; use rfd::FileDialog;
use tiny_skia::{FillRule, Paint, PathBuilder, Pixmap, Rect, Stroke, StrokeDash, Transform}; use tiny_skia::{FillRule, Paint, PathBuilder, Pixmap, Rect, Stroke, StrokeDash, Transform};
use crate::layout::{Door, DungeonLayout, Room, Window, WindowSide, corridor_cells}; use crate::layout::{AreaMarker, Door, DungeonLayout, Room, Window, WindowSide, corridor_cells};
use crate::ui::{ExportFormat, MaskFormat, UiSettings}; use crate::ui::{ExportFormat, MaskFormat, UiSettings};
const BG: (u8, u8, u8, u8) = (24, 24, 26, 255); const BG: (u8, u8, u8, u8) = (24, 24, 26, 255);
@@ -20,6 +20,8 @@ const SECRET_DOOR: (u8, u8, u8, u8) = (170, 80, 170, 255);
const ARCHWAY: (u8, u8, u8, u8) = (230, 140, 60, 255); const ARCHWAY: (u8, u8, u8, u8) = (230, 140, 60, 255);
const WINDOW: (u8, u8, u8, u8) = (70, 130, 220, 255); const WINDOW: (u8, u8, u8, u8) = (70, 130, 220, 255);
const WHITE: (u8, u8, u8, u8) = (255, 255, 255, 255); const WHITE: (u8, u8, u8, u8) = (255, 255, 255, 255);
const START_MARKER: (u8, u8, u8, u8) = (60, 220, 200, 255);
const END_MARKER: (u8, u8, u8, u8) = (240, 90, 90, 255);
pub enum ExportTarget { pub enum ExportTarget {
File(PathBuf), File(PathBuf),
@@ -274,6 +276,13 @@ fn render_pixmap(layout: &DungeonLayout, settings: &UiSettings) -> Result<Pixmap
draw_window(&mut pixmap, &g, window, door_w, WINDOW, style); draw_window(&mut pixmap, &g, window, door_w, WINDOW, style);
} }
if let Some(marker) = layout.start_marker.as_ref() {
draw_area_marker(&mut pixmap, &g, marker, "S", START_MARKER, settings.colorblind_mode);
}
if let Some(marker) = layout.end_marker.as_ref() {
draw_area_marker(&mut pixmap, &g, marker, "E", END_MARKER, settings.colorblind_mode);
}
Ok(pixmap) Ok(pixmap)
} }
@@ -668,6 +677,13 @@ fn build_svg(layout: &DungeonLayout, settings: &UiSettings) -> String {
} }
} }
if let Some(marker) = layout.start_marker.as_ref() {
append_svg_area_marker(&mut s, &g, marker, "S", START_MARKER, settings.colorblind_mode);
}
if let Some(marker) = layout.end_marker.as_ref() {
append_svg_area_marker(&mut s, &g, marker, "E", END_MARKER, settings.colorblind_mode);
}
s.push_str("</svg>\n"); s.push_str("</svg>\n");
s s
} }
@@ -746,6 +762,91 @@ fn fill_rect_room(pixmap: &mut Pixmap, g: &ExportGeometry, room: &Room, color: (
pixmap.fill_rect(rect, &paint, Transform::identity(), None); pixmap.fill_rect(rect, &paint, Transform::identity(), None);
} }
fn fill_rect_marker(
pixmap: &mut Pixmap,
g: &ExportGeometry,
marker: &AreaMarker,
color: (u8, u8, u8, u8),
) {
let Some(rect) = Rect::from_xywh(
g.left() + marker.cell.0 as f32 * g.cell,
g.top() + marker.cell.1 as f32 * g.cell,
marker.size as f32 * g.cell,
marker.size as f32 * g.cell,
) else {
return;
};
let mut paint = Paint::default();
paint.set_color_rgba8(color.0, color.1, color.2, color.3);
pixmap.fill_rect(rect, &paint, Transform::identity(), None);
}
fn draw_area_marker(
pixmap: &mut Pixmap,
g: &ExportGeometry,
marker: &AreaMarker,
label: &str,
color: (u8, u8, u8, u8),
colorblind_mode: bool,
) {
let overlay = (color.0, color.1, color.2, if colorblind_mode { 56 } else { 90 });
fill_rect_marker(pixmap, g, marker, overlay);
let x = g.left() + marker.cell.0 as f32 * g.cell;
let y = g.top() + marker.cell.1 as f32 * g.cell;
let w = marker.size as f32 * g.cell;
let h = marker.size as f32 * g.cell;
draw_wall_segment(pixmap, x, y, x + w, y, 3.0, color);
draw_wall_segment(pixmap, x, y + h, x + w, y + h, 3.0, color);
draw_wall_segment(pixmap, x, y, x, y + h, 3.0, color);
draw_wall_segment(pixmap, x + w, y, x + w, y + h, 3.0, color);
let symbol = if colorblind_mode { BLACK } else { WHITE };
if label == "S" {
draw_line(
pixmap,
x + w * 0.25,
y + h * 0.75,
x + w * 0.5,
y + h * 0.25,
4.0,
symbol,
DoorStyle::Solid,
);
draw_line(
pixmap,
x + w * 0.5,
y + h * 0.25,
x + w * 0.75,
y + h * 0.75,
4.0,
symbol,
DoorStyle::Solid,
);
} else {
draw_line(
pixmap,
x + w * 0.25,
y + h * 0.25,
x + w * 0.75,
y + h * 0.75,
4.0,
symbol,
DoorStyle::Solid,
);
draw_line(
pixmap,
x + w * 0.75,
y + h * 0.25,
x + w * 0.25,
y + h * 0.75,
4.0,
symbol,
DoorStyle::Solid,
);
}
}
// Draw a filled circle for dot patterns. // Draw a filled circle for dot patterns.
fn draw_dot(pixmap: &mut Pixmap, cx: f32, cy: f32, radius: f32, color: (u8, u8, u8, u8)) { fn draw_dot(pixmap: &mut Pixmap, cx: f32, cy: f32, radius: f32, color: (u8, u8, u8, u8)) {
let mut pb = PathBuilder::new(); let mut pb = PathBuilder::new();
@@ -1007,6 +1108,56 @@ fn append_svg_walls(
} }
} }
fn append_svg_area_marker(
out: &mut String,
g: &ExportGeometry,
marker: &AreaMarker,
label: &str,
color: (u8, u8, u8, u8),
colorblind_mode: bool,
) {
let x = g.left() + marker.cell.0 as f32 * g.cell;
let y = g.top() + marker.cell.1 as f32 * g.cell;
let w = marker.size as f32 * g.cell;
let h = marker.size as f32 * g.cell;
let alpha = if colorblind_mode { 0.22 } else { 0.35 };
let _ = writeln!(
out,
"<rect x='{x}' y='{y}' width='{w}' height='{h}' fill='rgb({},{},{})' fill-opacity='{alpha}' stroke='rgb({},{},{})' stroke-width='3'/>",
color.0, color.1, color.2, color.0, color.1, color.2
);
let symbol = if colorblind_mode { "black" } else { "white" };
if label == "S" {
let _ = writeln!(
out,
"<polyline points='{},{} {},{} {},{}' fill='none' stroke='{symbol}' stroke-width='4' stroke-linecap='round' stroke-linejoin='round'/>",
x + w * 0.25,
y + h * 0.75,
x + w * 0.5,
y + h * 0.25,
x + w * 0.75,
y + h * 0.75
);
} else {
let _ = writeln!(
out,
"<line x1='{}' y1='{}' x2='{}' y2='{}' stroke='{symbol}' stroke-width='4' stroke-linecap='round'/>",
x + w * 0.25,
y + h * 0.25,
x + w * 0.75,
y + h * 0.75
);
let _ = writeln!(
out,
"<line x1='{}' y1='{}' x2='{}' y2='{}' stroke='{symbol}' stroke-width='4' stroke-linecap='round'/>",
x + w * 0.75,
y + h * 0.25,
x + w * 0.25,
y + h * 0.75
);
}
}
// Draw a door line onto the pixmap. // Draw a door line onto the pixmap.
fn draw_door( fn draw_door(
pixmap: &mut Pixmap, pixmap: &mut Pixmap,
+20
View File
@@ -54,6 +54,12 @@ pub struct TextLabel {
pub font_size: u16, pub font_size: u16,
} }
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct AreaMarker {
pub cell: (usize, usize),
pub size: usize,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)] #[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum WindowSide { pub enum WindowSide {
Left, Left,
@@ -88,6 +94,8 @@ pub struct DungeonLayout {
pub doors: Vec<Door>, pub doors: Vec<Door>,
pub windows: Vec<Window>, pub windows: Vec<Window>,
pub text_labels: Vec<TextLabel>, pub text_labels: Vec<TextLabel>,
pub start_marker: Option<AreaMarker>,
pub end_marker: Option<AreaMarker>,
pub packed_rooms: bool, pub packed_rooms: bool,
} }
@@ -99,6 +107,8 @@ impl Default for DungeonLayout {
doors: Vec::new(), doors: Vec::new(),
windows: Vec::new(), windows: Vec::new(),
text_labels: Vec::new(), text_labels: Vec::new(),
start_marker: None,
end_marker: None,
packed_rooms: false, packed_rooms: false,
} }
} }
@@ -166,6 +176,8 @@ pub fn generate_layout(
doors: Vec::new(), doors: Vec::new(),
windows: Vec::new(), windows: Vec::new(),
text_labels: Vec::new(), text_labels: Vec::new(),
start_marker: None,
end_marker: None,
packed_rooms: pack_rooms_without_corridors, packed_rooms: pack_rooms_without_corridors,
}; };
} }
@@ -189,6 +201,8 @@ pub fn generate_layout(
doors: Vec::new(), doors: Vec::new(),
windows: Vec::new(), windows: Vec::new(),
text_labels: Vec::new(), text_labels: Vec::new(),
start_marker: None,
end_marker: None,
packed_rooms: pack_rooms_without_corridors, packed_rooms: pack_rooms_without_corridors,
}; };
} }
@@ -217,6 +231,8 @@ pub fn generate_layout(
doors: Vec::new(), doors: Vec::new(),
windows: Vec::new(), windows: Vec::new(),
text_labels: Vec::new(), text_labels: Vec::new(),
start_marker: None,
end_marker: None,
packed_rooms: true, packed_rooms: true,
}; };
apply_doors(&mut layout, seed, door_settings, cols, rows); apply_doors(&mut layout, seed, door_settings, cols, rows);
@@ -274,6 +290,8 @@ pub fn generate_layout(
doors: Vec::new(), doors: Vec::new(),
windows: Vec::new(), windows: Vec::new(),
text_labels: Vec::new(), text_labels: Vec::new(),
start_marker: None,
end_marker: None,
packed_rooms: false, packed_rooms: false,
}; };
} }
@@ -328,6 +346,8 @@ pub fn generate_layout(
doors: Vec::new(), doors: Vec::new(),
windows: Vec::new(), windows: Vec::new(),
text_labels: Vec::new(), text_labels: Vec::new(),
start_marker: None,
end_marker: None,
packed_rooms: false, packed_rooms: false,
}; };
apply_doors(&mut layout, seed, door_settings, cols, rows); apply_doors(&mut layout, seed, door_settings, cols, rows);
+189 -1
View File
@@ -57,6 +57,7 @@ struct DungeonApp {
hover_corridor_idx: Option<usize>, hover_corridor_idx: Option<usize>,
hover_door_idx: Option<usize>, hover_door_idx: Option<usize>,
hover_text_idx: Option<usize>, hover_text_idx: Option<usize>,
hover_marker_kind: Option<MarkerKind>,
} }
impl Default for DungeonApp { impl Default for DungeonApp {
@@ -94,6 +95,7 @@ impl Default for DungeonApp {
hover_corridor_idx: None, hover_corridor_idx: None,
hover_door_idx: None, hover_door_idx: None,
hover_text_idx: None, hover_text_idx: None,
hover_marker_kind: None,
} }
} }
} }
@@ -203,6 +205,8 @@ impl eframe::App for DungeonApp {
draw_legend_entry_colorblind(ui, "Secret Doors", LegendStyle::DashDotDotLine); draw_legend_entry_colorblind(ui, "Secret Doors", LegendStyle::DashDotDotLine);
draw_legend_entry_colorblind(ui, "Archways", LegendStyle::DottedLine); draw_legend_entry_colorblind(ui, "Archways", LegendStyle::DottedLine);
draw_legend_entry_colorblind(ui, "Windows", LegendStyle::DashDotLine); draw_legend_entry_colorblind(ui, "Windows", LegendStyle::DashDotLine);
draw_legend_entry_colorblind(ui, "Start Marker", LegendStyle::SolidLine);
draw_legend_entry_colorblind(ui, "End Marker", LegendStyle::SolidLine);
} else { } else {
draw_legend_entry(ui, Color32::from_rgb(70, 120, 160), "Rooms"); draw_legend_entry(ui, Color32::from_rgb(70, 120, 160), "Rooms");
draw_legend_entry(ui, Color32::from_rgb(210, 190, 120), "Corridors"); draw_legend_entry(ui, Color32::from_rgb(210, 190, 120), "Corridors");
@@ -212,13 +216,15 @@ impl eframe::App for DungeonApp {
draw_legend_entry(ui, Color32::from_rgb(170, 80, 170), "Secret Doors"); draw_legend_entry(ui, Color32::from_rgb(170, 80, 170), "Secret Doors");
draw_legend_entry(ui, Color32::from_rgb(230, 140, 60), "Archways"); draw_legend_entry(ui, Color32::from_rgb(230, 140, 60), "Archways");
draw_legend_entry(ui, Color32::from_rgb(70, 130, 220), "Windows"); draw_legend_entry(ui, Color32::from_rgb(70, 130, 220), "Windows");
draw_legend_entry(ui, Color32::from_rgb(60, 220, 200), "Start Marker");
draw_legend_entry(ui, Color32::from_rgb(240, 90, 90), "End Marker");
} }
ui.add_space(10.0); ui.add_space(10.0);
ui.separator(); ui.separator();
ui.add_space(8.0); ui.add_space(8.0);
ui.heading("Keybinds"); ui.heading("Keybinds");
ui.add_space(6.0); ui.add_space(6.0);
ui.label("• Delete / Backspace: Remove hovered room or corridor"); ui.label("• Delete / Backspace: Remove hovered room, corridor, door, text, or marker");
ui.label("• Ctrl+Z: Undo"); ui.label("• Ctrl+Z: Undo");
ui.label("• Ctrl+Y: Redo"); ui.label("• Ctrl+Y: Redo");
ui.label("• Left click + drag: Move hovered room"); ui.label("• Left click + drag: Move hovered room");
@@ -249,6 +255,7 @@ impl eframe::App for DungeonApp {
&self.layout, &self.layout,
self.settings.colorblind_mode, self.settings.colorblind_mode,
self.hover_text_idx, self.hover_text_idx,
self.hover_marker_kind,
); );
self.draw_add_overlay(&painter, &geometry); self.draw_add_overlay(&painter, &geometry);
self.draw_resize_overlay(&painter, &geometry); self.draw_resize_overlay(&painter, &geometry);
@@ -290,6 +297,7 @@ impl DungeonApp {
self.hover_corridor_idx = None; self.hover_corridor_idx = None;
self.hover_door_idx = None; self.hover_door_idx = None;
self.hover_text_idx = None; self.hover_text_idx = None;
self.hover_marker_kind = None;
self.pending_delete = false; self.pending_delete = false;
} }
@@ -323,6 +331,7 @@ impl DungeonApp {
self.hover_corridor_idx = None; self.hover_corridor_idx = None;
self.hover_door_idx = None; self.hover_door_idx = None;
self.hover_text_idx = None; self.hover_text_idx = None;
self.hover_marker_kind = None;
self.pending_delete = false; self.pending_delete = false;
} }
@@ -670,6 +679,22 @@ impl DungeonApp {
self.settings.add_tool = AddTool::None; self.settings.add_tool = AddTool::None;
} }
} }
AddTool::StartMarker | AddTool::EndMarker => {
self.add_corridor_drag = None;
if response.clicked()
&& let Some(pointer_pos) = response.interact_pointer_pos()
&& let Some((grid_x, grid_y)) = pointer_to_grid(pointer_pos, geometry)
{
let cell = (grid_x.floor() as usize, grid_y.floor() as usize);
let kind = match self.settings.add_tool {
AddTool::StartMarker => MarkerKind::Start,
AddTool::EndMarker => MarkerKind::End,
_ => unreachable!(),
};
self.add_marker_at_cell(cell, kind);
self.settings.add_tool = AddTool::None;
}
}
AddTool::None => { AddTool::None => {
self.add_corridor_drag = None; self.add_corridor_drag = None;
} }
@@ -797,6 +822,26 @@ impl DungeonApp {
}); });
} }
fn add_marker_at_cell(&mut self, cell: (usize, usize), kind: MarkerKind) {
if cell.0 >= self.settings.cols || cell.1 >= self.settings.rows {
return;
}
let size = match kind {
MarkerKind::Start => self.settings.start_marker_size,
MarkerKind::End => self.settings.end_marker_size,
}
.clamp(1, 10);
let origin = centered_marker_origin(cell, size, self.settings.cols, self.settings.rows);
let marker = layout::AreaMarker { cell: origin, size };
self.push_undo_snapshot();
match kind {
MarkerKind::Start => self.layout.start_marker = Some(marker),
MarkerKind::End => self.layout.end_marker = Some(marker),
}
}
// Update which room/corridor/door is currently hovered. // Update which room/corridor/door is currently hovered.
fn update_hover_targets(&mut self, ctx: &egui::Context, geometry: &GridGeometry) { fn update_hover_targets(&mut self, ctx: &egui::Context, geometry: &GridGeometry) {
let Some(pointer_pos) = ctx.pointer_hover_pos() else { let Some(pointer_pos) = ctx.pointer_hover_pos() else {
@@ -804,6 +849,7 @@ impl DungeonApp {
self.hover_corridor_idx = None; self.hover_corridor_idx = None;
self.hover_door_idx = None; self.hover_door_idx = None;
self.hover_text_idx = None; self.hover_text_idx = None;
self.hover_marker_kind = None;
return; return;
}; };
if let Some(edge) = self.door_edge_at_pointer(pointer_pos, geometry) { if let Some(edge) = self.door_edge_at_pointer(pointer_pos, geometry) {
@@ -817,12 +863,22 @@ impl DungeonApp {
self.hover_room_idx = None; self.hover_room_idx = None;
self.hover_corridor_idx = None; self.hover_corridor_idx = None;
self.hover_text_idx = None; self.hover_text_idx = None;
self.hover_marker_kind = None;
return; return;
} }
} }
self.hover_text_idx = self.text_at_pointer(pointer_pos, geometry); self.hover_text_idx = self.text_at_pointer(pointer_pos, geometry);
if self.hover_text_idx.is_some() { if self.hover_text_idx.is_some() {
self.hover_room_idx = None;
self.hover_corridor_idx = None;
self.hover_door_idx = None;
self.hover_marker_kind = None;
return;
}
self.hover_marker_kind = self.marker_at_pointer(pointer_pos, geometry);
if self.hover_marker_kind.is_some() {
self.hover_room_idx = None; self.hover_room_idx = None;
self.hover_corridor_idx = None; self.hover_corridor_idx = None;
self.hover_door_idx = None; self.hover_door_idx = None;
@@ -833,14 +889,17 @@ impl DungeonApp {
self.hover_room_idx = Some(room_idx); self.hover_room_idx = Some(room_idx);
self.hover_corridor_idx = None; self.hover_corridor_idx = None;
self.hover_door_idx = None; self.hover_door_idx = None;
self.hover_marker_kind = None;
} else { } else {
self.hover_room_idx = None; self.hover_room_idx = None;
if let Some(corridor_drag) = self.corridor_drag_at_pointer(pointer_pos, geometry) { if let Some(corridor_drag) = self.corridor_drag_at_pointer(pointer_pos, geometry) {
self.hover_corridor_idx = Some(corridor_drag.corridor_index); self.hover_corridor_idx = Some(corridor_drag.corridor_index);
self.hover_door_idx = None; self.hover_door_idx = None;
self.hover_marker_kind = None;
} else { } else {
self.hover_corridor_idx = None; self.hover_corridor_idx = None;
self.hover_door_idx = None; self.hover_door_idx = None;
self.hover_marker_kind = None;
} }
} }
} }
@@ -854,6 +913,20 @@ impl DungeonApp {
.position(|label| label.cell == clicked) .position(|label| label.cell == clicked)
} }
fn marker_at_pointer(
&self,
pointer_pos: egui::Pos2,
geometry: &GridGeometry,
) -> Option<MarkerKind> {
let (grid_x, grid_y) = pointer_to_grid(pointer_pos, geometry)?;
let clicked = (grid_x.floor() as usize, grid_y.floor() as usize);
marker_contains_cell(self.layout.start_marker.as_ref(), clicked)
.then_some(MarkerKind::Start)
.or_else(|| {
marker_contains_cell(self.layout.end_marker.as_ref(), clicked).then_some(MarkerKind::End)
})
}
// Handle right-click resizing of rooms and return whether resizing is active. // Handle right-click resizing of rooms and return whether resizing is active.
fn handle_resize( fn handle_resize(
&mut self, &mut self,
@@ -1168,6 +1241,15 @@ impl DungeonApp {
return; return;
} }
if let Some(kind) = self.marker_at_pointer(pointer_pos, geometry) {
self.push_undo_snapshot();
match kind {
MarkerKind::Start => self.layout.start_marker = None,
MarkerKind::End => self.layout.end_marker = None,
}
return;
}
if let Some(edge) = self.door_edge_at_pointer(pointer_pos, geometry) { if let Some(edge) = self.door_edge_at_pointer(pointer_pos, geometry) {
let target = normalized_edge(edge.0, edge.1); let target = normalized_edge(edge.0, edge.1);
if let Some(idx) = self.layout.doors.iter().position(|d| { if let Some(idx) = self.layout.doors.iter().position(|d| {
@@ -1400,6 +1482,12 @@ enum ResizeCorner {
BottomRight, BottomRight,
} }
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
enum MarkerKind {
Start,
End,
}
#[derive(Debug, Clone)] #[derive(Debug, Clone)]
struct RoomResizeState { struct RoomResizeState {
room_idx: usize, room_idx: usize,
@@ -1491,6 +1579,7 @@ fn draw_layout(
layout: &DungeonLayout, layout: &DungeonLayout,
colorblind_mode: bool, colorblind_mode: bool,
hover_text_idx: Option<usize>, hover_text_idx: Option<usize>,
hover_marker_kind: Option<MarkerKind>,
) { ) {
let wall_width_px = (geometry.cell_size / 5.0).max(1.0); let wall_width_px = (geometry.cell_size / 5.0).max(1.0);
let door_width_px = (geometry.cell_size / 10.0).max(1.0); let door_width_px = (geometry.cell_size / 10.0).max(1.0);
@@ -1742,6 +1831,29 @@ fn draw_layout(
color, color,
); );
} }
if let Some(marker) = layout.start_marker.as_ref() {
draw_area_marker(
painter,
geometry,
marker,
"S",
Color32::from_rgb(60, 220, 200),
colorblind_mode,
hover_marker_kind == Some(MarkerKind::Start),
);
}
if let Some(marker) = layout.end_marker.as_ref() {
draw_area_marker(
painter,
geometry,
marker,
"E",
Color32::from_rgb(240, 90, 90),
colorblind_mode,
hover_marker_kind == Some(MarkerKind::End),
);
}
} }
// Compute the rectangle for a given grid cell. // Compute the rectangle for a given grid cell.
@@ -1754,6 +1866,82 @@ fn cell_rect(geometry: &GridGeometry, col: usize, row: usize) -> egui::Rect {
) )
} }
fn marker_rect(marker: &layout::AreaMarker, geometry: &GridGeometry) -> egui::Rect {
let left = geometry.rect.left() + marker.cell.0 as f32 * geometry.cell_size;
let top = geometry.rect.top() + marker.cell.1 as f32 * geometry.cell_size;
egui::Rect::from_min_size(
egui::pos2(left, top),
egui::vec2(
marker.size as f32 * geometry.cell_size,
marker.size as f32 * geometry.cell_size,
),
)
}
fn marker_contains_cell(marker: Option<&layout::AreaMarker>, cell: (usize, usize)) -> bool {
let Some(marker) = marker else {
return false;
};
cell.0 >= marker.cell.0
&& cell.0 < marker.cell.0 + marker.size
&& cell.1 >= marker.cell.1
&& cell.1 < marker.cell.1 + marker.size
}
fn centered_marker_origin(
cell: (usize, usize),
size: usize,
cols: usize,
rows: usize,
) -> (usize, usize) {
let size = size.clamp(1, 10).min(cols.max(1)).min(rows.max(1));
let half = size / 2;
let max_x = cols.saturating_sub(size);
let max_y = rows.saturating_sub(size);
(cell.0.saturating_sub(half).min(max_x), cell.1.saturating_sub(half).min(max_y))
}
fn draw_area_marker(
painter: &egui::Painter,
geometry: &GridGeometry,
marker: &layout::AreaMarker,
label: &str,
base_color: Color32,
colorblind_mode: bool,
hovered: bool,
) {
let rect = marker_rect(marker, geometry);
let fill = base_color.gamma_multiply(if colorblind_mode { 0.22 } else { 0.35 });
let stroke_color = if hovered {
Color32::from_rgb(255, 220, 120)
} else if colorblind_mode {
Color32::BLACK
} else {
base_color
};
let text_color = if colorblind_mode {
Color32::BLACK
} else {
Color32::WHITE
};
let font_size = (geometry.cell_size * marker.size as f32 * 0.5).clamp(14.0, 72.0);
painter.rect_filled(rect, 4.0, fill);
painter.rect_stroke(
rect,
4.0,
Stroke::new(if hovered { 3.0 } else { 2.0 }, stroke_color),
egui::StrokeKind::Middle,
);
painter.text(
rect.center(),
egui::Align2::CENTER_CENTER,
label,
egui::FontId::proportional(font_size),
text_color,
);
}
// Draw a rectangular wall segment between two points. // Draw a rectangular wall segment between two points.
fn draw_wall_segment( fn draw_wall_segment(
painter: &egui::Painter, painter: &egui::Painter,
+81
View File
@@ -8,6 +8,7 @@ enum Tab {
Generate, Generate,
Layout, Layout,
Add, Add,
MonstersAndTraps,
} }
impl Default for Tab { impl Default for Tab {
@@ -131,6 +132,8 @@ pub struct UiSettings {
pub export_show_grid: bool, pub export_show_grid: bool,
pub add_tool: AddTool, pub add_tool: AddTool,
pub add_text_value: String, pub add_text_value: String,
pub start_marker_size: usize,
pub end_marker_size: usize,
active_tab: Tab, active_tab: Tab,
} }
@@ -170,6 +173,8 @@ impl Default for UiSettings {
export_show_grid: true, export_show_grid: true,
add_tool: AddTool::None, add_tool: AddTool::None,
add_text_value: "Text".to_string(), add_text_value: "Text".to_string(),
start_marker_size: 1,
end_marker_size: 1,
active_tab: Tab::Generate, active_tab: Tab::Generate,
} }
} }
@@ -185,6 +190,8 @@ pub enum AddTool {
LockedDoor, LockedDoor,
SecretDoor, SecretDoor,
Text, Text,
StartMarker,
EndMarker,
} }
#[derive(Debug, Clone, Copy, Default)] #[derive(Debug, Clone, Copy, Default)]
@@ -213,6 +220,7 @@ pub fn draw_side_panel(
let is_generate = settings.active_tab == Tab::Generate; let is_generate = settings.active_tab == Tab::Generate;
let is_layout = settings.active_tab == Tab::Layout; let is_layout = settings.active_tab == Tab::Layout;
let is_add = settings.active_tab == Tab::Add; let is_add = settings.active_tab == Tab::Add;
let is_monsters_and_traps = settings.active_tab == Tab::MonstersAndTraps;
if ui.selectable_label(is_generate, "Generate").clicked() { if ui.selectable_label(is_generate, "Generate").clicked() {
settings.active_tab = Tab::Generate; settings.active_tab = Tab::Generate;
@@ -223,6 +231,12 @@ pub fn draw_side_panel(
if ui.selectable_label(is_add, "Add").clicked() { if ui.selectable_label(is_add, "Add").clicked() {
settings.active_tab = Tab::Add; settings.active_tab = Tab::Add;
} }
if ui
.selectable_label(is_monsters_and_traps, "Monsters & Traps")
.clicked()
{
settings.active_tab = Tab::MonstersAndTraps;
}
}); });
ui.separator(); ui.separator();
@@ -230,6 +244,7 @@ pub fn draw_side_panel(
Tab::Generate => draw_generate_tab(ui, settings, &mut result, export_in_progress), Tab::Generate => draw_generate_tab(ui, settings, &mut result, export_in_progress),
Tab::Layout => draw_layout_tab(ui, settings, &mut result), Tab::Layout => draw_layout_tab(ui, settings, &mut result),
Tab::Add => draw_add_tab(ui, settings), Tab::Add => draw_add_tab(ui, settings),
Tab::MonstersAndTraps => draw_monsters_and_traps_tab(ui, settings),
} }
}); });
@@ -744,6 +759,72 @@ fn draw_add_tab(ui: &mut egui::Ui, settings: &mut UiSettings) {
ui.label("Note: Left click on the canvas to place the text."); ui.label("Note: Left click on the canvas to place the text.");
response response
} }
AddTool::StartMarker | AddTool::EndMarker => {
ui.label("Use the Monsters & Traps tab to place start and end markers.")
}
AddTool::None => ui.label("Select a tool to add rooms or corridors."), AddTool::None => ui.label("Select a tool to add rooms or corridors."),
}; };
} }
fn draw_monsters_and_traps_tab(ui: &mut egui::Ui, settings: &mut UiSettings) {
ui.label(RichText::new("Start / End Markers").strong());
ui.add_space(8.0);
ui.label("Start Marker Size");
ui.horizontal(|ui| {
ui.add(egui::Slider::new(&mut settings.start_marker_size, 1..=10).show_value(false));
ui.add(
egui::DragValue::new(&mut settings.start_marker_size)
.speed(1.0)
.range(1..=10),
);
});
ui.add_space(4.0);
if ui
.selectable_label(settings.add_tool == AddTool::StartMarker, "Place Start Marker")
.clicked()
{
settings.add_tool = if settings.add_tool == AddTool::StartMarker {
AddTool::None
} else {
AddTool::StartMarker
};
}
ui.add_space(10.0);
ui.label("End Marker Size");
ui.horizontal(|ui| {
ui.add(egui::Slider::new(&mut settings.end_marker_size, 1..=10).show_value(false));
ui.add(
egui::DragValue::new(&mut settings.end_marker_size)
.speed(1.0)
.range(1..=10),
);
});
ui.add_space(4.0);
if ui
.selectable_label(settings.add_tool == AddTool::EndMarker, "Place End Marker")
.clicked()
{
settings.add_tool = if settings.add_tool == AddTool::EndMarker {
AddTool::None
} else {
AddTool::EndMarker
};
}
ui.add_space(8.0);
match settings.add_tool {
AddTool::StartMarker => {
ui.label("Click the grid to place the start marker. It is centered on the clicked cell.");
}
AddTool::EndMarker => {
ui.label("Click the grid to place the end marker. It is centered on the clicked cell.");
}
_ => {
ui.label("Monsters, traps, and bosses will live here next. For now, place start and end markers.");
}
}
}