merged start/end into layout to make things consistant

This commit is contained in:
grimsace
2026-04-28 14:42:47 -05:00
parent 074fdbfb60
commit f53b639d87
3 changed files with 658 additions and 703 deletions
+1 -5
View File
@@ -3,7 +3,6 @@ mod layout;
mod saveandload;
mod seed;
mod settings;
mod startend;
mod ui;
use std::collections::HashSet;
@@ -14,11 +13,8 @@ use eframe::egui;
use egui::{Color32, Stroke};
use layout::{
DoorSettings, DungeonLayout, WindowSettings, blocked_room_cells, corridor_cells,
shortest_path_cells,
};
use startend::{
manual_marker_size, manual_monster_marker_size, manual_trap_marker_size,
populate_random_markers, populate_stairs,
populate_random_markers, populate_stairs, shortest_path_cells,
};
use ui::{AddTool, UiSettings, draw_side_panel};