merged start/end into layout to make things consistant
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+1
-5
@@ -3,7 +3,6 @@ mod layout;
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mod saveandload;
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mod seed;
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mod settings;
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mod startend;
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mod ui;
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use std::collections::HashSet;
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@@ -14,11 +13,8 @@ use eframe::egui;
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use egui::{Color32, Stroke};
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use layout::{
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DoorSettings, DungeonLayout, WindowSettings, blocked_room_cells, corridor_cells,
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shortest_path_cells,
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};
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use startend::{
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manual_marker_size, manual_monster_marker_size, manual_trap_marker_size,
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populate_random_markers, populate_stairs,
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populate_random_markers, populate_stairs, shortest_path_cells,
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};
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use ui::{AddTool, UiSettings, draw_side_panel};
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