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krita_grid_generator/pykrita/grid_generator/grid_dialog.py
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2026-05-19 10:21:13 -05:00
import math
from krita import Krita, ManagedColor
from PyQt5.QtCore import QPointF
from PyQt5.QtWidgets import (
QCheckBox,
QComboBox,
QDialog,
QDoubleSpinBox,
QHBoxLayout,
QLabel,
QPushButton,
QVBoxLayout,
)
class GridDialog(QDialog):
def __init__(self, parent=None):
super().__init__(parent)
self.setWindowTitle("Grid Generator")
self.setup_ui()
def setup_ui(self):
layout = QVBoxLayout(self)
# Thickness
thickness_layout = QHBoxLayout()
thickness_layout.addWidget(QLabel("Line Thickness (px):"))
self.thickness_spin = QDoubleSpinBox()
self.thickness_spin.setRange(0.1, 1000.0)
self.thickness_spin.setValue(2.0)
thickness_layout.addWidget(self.thickness_spin)
layout.addLayout(thickness_layout)
# Width
width_layout = QHBoxLayout()
width_layout.addWidget(QLabel("Grid Width (px):"))
self.width_spin = QDoubleSpinBox()
self.width_spin.setRange(1.0, 10000.0)
self.width_spin.setValue(100.0)
self.width_spin.valueChanged.connect(self.on_width_changed)
width_layout.addWidget(self.width_spin)
layout.addLayout(width_layout)
# Height
height_layout = QHBoxLayout()
height_layout.addWidget(QLabel("Grid Height (px):"))
self.height_spin = QDoubleSpinBox()
self.height_spin.setRange(1.0, 10000.0)
self.height_spin.setValue(100.0)
self.height_spin.valueChanged.connect(self.on_height_changed)
height_layout.addWidget(self.height_spin)
layout.addLayout(height_layout)
# Lock Width/Height
self.lock_check = QCheckBox("Lock Aspect Ratio")
self.lock_check.setChecked(True)
layout.addWidget(self.lock_check)
# Grid Type
type_layout = QHBoxLayout()
type_layout.addWidget(QLabel("Grid Type:"))
self.type_combo = QComboBox()
self.type_combo.addItems(["Square", "Hexagon"])
type_layout.addWidget(self.type_combo)
layout.addLayout(type_layout)
# Layer Option
layer_layout = QHBoxLayout()
layer_layout.addWidget(QLabel("Generate on:"))
self.layer_combo = QComboBox()
self.layer_combo.addItems(["New Layer", "Current Layer"])
layer_layout.addWidget(self.layer_combo)
layout.addLayout(layer_layout)
# Buttons
button_layout = QHBoxLayout()
self.ok_button = QPushButton("Generate")
self.ok_button.clicked.connect(self.generate)
self.cancel_button = QPushButton("Cancel")
self.cancel_button.clicked.connect(self.reject)
button_layout.addWidget(self.ok_button)
button_layout.addWidget(self.cancel_button)
layout.addLayout(button_layout)
def on_width_changed(self, value):
if self.lock_check.isChecked():
self.height_spin.blockSignals(True)
self.height_spin.setValue(value)
self.height_spin.blockSignals(False)
def on_height_changed(self, value):
if self.lock_check.isChecked():
self.width_spin.blockSignals(True)
self.width_spin.setValue(value)
self.width_spin.blockSignals(False)
def generate(self):
app = Krita.instance()
doc = app.activeDocument()
if not doc:
return
window = app.activeWindow()
if not window:
return
thickness = self.thickness_spin.value()
width = self.width_spin.value()
height = self.height_spin.value()
grid_type = self.type_combo.currentText()
layer_option = self.layer_combo.currentText()
# Determine target layer
target_node = None
if layer_option == "New Layer":
target_node = doc.createNode("grid", "vectorlayer")
doc.rootNode().addChildNode(target_node, None)
else:
target_node = doc.activeNode()
# If current layer is not a vector layer, we should probably create one above it
# because SVG drawing only works on vector layers in Krita's API.
if target_node and target_node.type() != "vectorlayer":
parent = target_node.parentNode()
new_vector = doc.createNode("grid", "vectorlayer")
parent.addChildNode(new_vector, target_node)
target_node = new_vector
if not target_node:
target_node = doc.createNode("grid", "vectorlayer")
doc.rootNode().addChildNode(target_node, None)
self.draw_grid(target_node, doc, thickness, width, height, grid_type)
doc.refreshProjection()
self.accept()
def draw_grid(self, node, doc, thickness, width, height, grid_type):
if grid_type == "Square":
self.draw_square_grid(node, doc, thickness, width, height)
else:
self.draw_hexagon_grid(node, doc, thickness, width, height)
def draw_square_grid(self, node, doc, thickness, width, height):
svg = f'<svg><g fill="none" stroke="black" stroke-width="{thickness}">'
# Vertical lines
x = 0
while x <= doc.width():
svg += f'<line x1="{x}" y1="0" x2="{x}" y2="{doc.height()}" />'
x += width
# Horizontal lines
y = 0
while y <= doc.height():
svg += f'<line x1="0" y1="{y}" x2="{doc.width()}" y2="{y}" />'
y += height
svg += "</g></svg>"
node.addShapesFromSvg(svg)
def draw_hexagon_grid(self, node, doc, thickness, width, height):
# Pointy topped hex grid
# Horizontal spacing = width
# Vertical spacing = height * 0.75
svg = f'<svg><g fill="none" stroke="black" stroke-width="{thickness}">'
v_spacing = height * 0.75
h_spacing = width
rows = int(doc.height() / v_spacing) + 2
cols = int(doc.width() / h_spacing) + 2
for r in range(rows):
offset_x = (width / 2) if (r % 2 == 1) else 0
for c in range(cols):
cx = c * h_spacing + offset_x
cy = r * v_spacing
# Vertices for pointy-topped hex
v = [
(cx, cy - height / 2),
(cx + width / 2, cy - height / 4),
(cx + width / 2, cy + height / 4),
(cx, cy + height / 2),
(cx - width / 2, cy + height / 4),
(cx - width / 2, cy - height / 4),
]
points = " ".join([f"{px},{py}" for px, py in v])
svg += f'<polygon points="{points}" />'
svg += "</g></svg>"
node.addShapesFromSvg(svg)