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package main
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import (
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"image/color"
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"math"
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"unicode/utf8"
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"fyne.io/fyne/v2"
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"fyne.io/fyne/v2/canvas"
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"fyne.io/fyne/v2/driver/desktop"
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"fyne.io/fyne/v2/driver/mobile"
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"fyne.io/fyne/v2/theme"
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"fyne.io/fyne/v2/widget"
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)
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// customLabel is a custom label widget with configurable text styling
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type customLabel struct {
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widget.BaseWidget
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Text string
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TextSize float32
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Alignment fyne.TextAlign
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TextStyle fyne.TextStyle
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Color color.Color
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}
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func (l *customLabel) CreateRenderer() fyne.WidgetRenderer {
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text := canvas.NewText(l.Text, l.Color)
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text.TextSize = l.TextSize
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text.Alignment = l.Alignment
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text.TextStyle = l.TextStyle
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return &customLabelRenderer{
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text: text,
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label: l,
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objects: []fyne.CanvasObject{text},
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}
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}
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type customLabelRenderer struct {
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text *canvas.Text
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label *customLabel
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objects []fyne.CanvasObject
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}
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func (r *customLabelRenderer) Layout(size fyne.Size) {
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r.text.Resize(size)
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}
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func (r *customLabelRenderer) MinSize() fyne.Size {
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return r.text.MinSize()
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}
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func (r *customLabelRenderer) Refresh() {
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r.text.Text = r.label.Text
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r.text.TextSize = r.label.TextSize
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r.text.Alignment = r.label.Alignment
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r.text.TextStyle = r.label.TextStyle
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r.text.Color = r.label.Color
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r.text.Refresh()
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}
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func (r *customLabelRenderer) Objects() []fyne.CanvasObject {
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return r.objects
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}
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func (r *customLabelRenderer) Destroy() {
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}
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func newCustomLabel(text string, size float32, style fyne.TextStyle, align fyne.TextAlign, textColor color.Color) *customLabel {
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l := &customLabel{
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Text: text,
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TextSize: size,
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TextStyle: style,
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Alignment: align,
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Color: textColor,
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}
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l.ExtendBaseWidget(l)
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return l
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}
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// customButton2 is a custom button widget with theme-aware styling
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type customButton2 struct {
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widget.BaseWidget
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Text string
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OnTapped func()
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Importance widget.Importance
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TextSize float32
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Background color.Color
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Foreground color.Color
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hovered bool
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pressed bool
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}
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func (b *customButton2) CreateRenderer() fyne.WidgetRenderer {
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text := canvas.NewText(b.Text, b.textColor())
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text.Alignment = fyne.TextAlignCenter
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background := canvas.NewRectangle(b.backgroundColor())
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return &customButton2Renderer{
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text: text,
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background: background,
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button: b,
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objects: []fyne.CanvasObject{background, text},
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}
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}
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func (b *customButton2) Tapped(*fyne.PointEvent) {
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if b.OnTapped != nil {
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b.OnTapped()
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}
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}
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func (b *customButton2) TappedSecondary(*fyne.PointEvent) {
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}
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func (b *customButton2) MouseIn(*desktop.MouseEvent) {
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b.hovered = true
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b.Refresh()
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}
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func (b *customButton2) MouseOut() {
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b.hovered = false
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b.pressed = false
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b.Refresh()
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}
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func (b *customButton2) MouseMoved(*desktop.MouseEvent) {
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}
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func (b *customButton2) MouseDown(*desktop.MouseEvent) {
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b.pressed = true
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b.Refresh()
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}
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func (b *customButton2) MouseUp(*desktop.MouseEvent) {
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b.pressed = false
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b.Refresh()
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}
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func (b *customButton2) TouchDown(*mobile.TouchEvent) {
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b.pressed = true
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b.Refresh()
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}
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func (b *customButton2) TouchUp(*mobile.TouchEvent) {
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b.pressed = false
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b.Refresh()
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}
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type customButton2Renderer struct {
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text *canvas.Text
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background *canvas.Rectangle
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button *customButton2
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objects []fyne.CanvasObject
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}
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func (r *customButton2Renderer) Layout(size fyne.Size) {
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r.background.Resize(size)
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r.text.Resize(size)
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newTextSize := r.button.TextSize
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if newTextSize <= 0 {
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newTextSize = size.Height * 0.4
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if size.Width < newTextSize {
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newTextSize = size.Width * 0.4
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}
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}
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r.text.TextSize = newTextSize
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}
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func (r *customButton2Renderer) MinSize() fyne.Size {
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return r.text.MinSize()
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}
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func (r *customButton2Renderer) Refresh() {
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r.text.Text = r.button.Text
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r.text.TextSize = r.button.TextSize
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r.text.Color = r.button.textColor()
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r.text.Refresh()
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r.background.FillColor = r.button.backgroundColor()
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r.background.Refresh()
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}
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func (r *customButton2Renderer) Objects() []fyne.CanvasObject {
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return r.objects
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}
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func (r *customButton2Renderer) Destroy() {
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}
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func (b *customButton2) backgroundColor() color.Color {
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base := b.baseBackgroundColor()
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switch {
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case b.pressed:
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return adjustColorBrightness(base, 0.82)
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case b.hovered:
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return adjustColorBrightness(base, 1.12)
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default:
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return base
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}
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}
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func (b *customButton2) baseBackgroundColor() color.Color {
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if b.Background != nil {
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return b.Background
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}
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variant := fyne.CurrentApp().Settings().ThemeVariant()
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switch b.Importance {
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case widget.HighImportance:
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return fyne.CurrentApp().Settings().Theme().Color(theme.ColorNamePrimary, variant)
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default:
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return fyne.CurrentApp().Settings().Theme().Color(theme.ColorNameButton, variant)
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}
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}
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func (b *customButton2) textColor() color.Color {
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if b.Foreground != nil {
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return b.Foreground
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}
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variant := fyne.CurrentApp().Settings().ThemeVariant()
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switch b.Importance {
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case widget.HighImportance:
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return color.White
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default:
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return fyne.CurrentApp().Settings().Theme().Color(theme.ColorNameForeground, variant)
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}
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}
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func newCustomButton2(label string, onTap func()) *customButton2 {
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b := &customButton2{
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Text: label,
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OnTapped: onTap,
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}
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b.ExtendBaseWidget(b)
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return b
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}
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func newCustomButton2WithImportance(label string, importance widget.Importance, onTap func()) *customButton2 {
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b := &customButton2{
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Text: label,
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OnTapped: onTap,
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Importance: importance,
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}
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b.ExtendBaseWidget(b)
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return b
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}
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func newCustomButton2WithColors(label string, background, foreground color.Color, onTap func()) *customButton2 {
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b := &customButton2{
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Text: label,
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OnTapped: onTap,
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Background: background,
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Foreground: foreground,
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}
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b.ExtendBaseWidget(b)
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return b
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}
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func adjustColorBrightness(c color.Color, factor float64) color.Color {
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r, g, b, a := c.RGBA()
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return color.NRGBA{
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R: scaleColorChannel(r, factor),
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G: scaleColorChannel(g, factor),
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B: scaleColorChannel(b, factor),
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A: uint8(a >> 8),
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}
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}
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func scaleColorChannel(channel uint32, factor float64) uint8 {
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value := float64(channel>>8) * factor
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return uint8(math.Max(0, math.Min(255, value)))
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}
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// customEntry is a custom entry widget with configurable text size
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type customEntry struct {
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widget.Entry
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TextSize float32
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}
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func (e *customEntry) MinSize() fyne.Size {
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min := e.Entry.MinSize()
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targetHeight := e.TextSize * 2.2
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if min.Height < targetHeight {
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min.Height = targetHeight
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}
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return min
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}
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func (e *customEntry) CreateRenderer() fyne.WidgetRenderer {
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// Call the parent's CreateRenderer to ensure proper initialization
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renderer := e.Entry.CreateRenderer()
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// Wrap the parent renderer to add our custom TextSize
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return &customEntryRenderer{
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entry: e,
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parentRenderer: renderer,
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}
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}
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type customEntryRenderer struct {
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entry *customEntry
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parentRenderer fyne.WidgetRenderer
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}
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func (r *customEntryRenderer) Layout(size fyne.Size) {
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r.parentRenderer.Layout(size)
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}
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func (r *customEntryRenderer) MinSize() fyne.Size {
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return r.parentRenderer.MinSize()
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}
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func (r *customEntryRenderer) Refresh() {
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r.parentRenderer.Refresh()
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}
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func (r *customEntryRenderer) Objects() []fyne.CanvasObject {
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return r.parentRenderer.Objects()
|
2026-02-10 12:51:58 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
func (r *customEntryRenderer) Destroy() {
|
2026-02-12 09:00:14 -06:00
|
|
|
r.parentRenderer.Destroy()
|
2026-02-10 12:51:58 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
func newCustomEntry(size float32) *customEntry {
|
|
|
|
|
e := &customEntry{
|
|
|
|
|
TextSize: size,
|
|
|
|
|
}
|
|
|
|
|
e.ExtendBaseWidget(e)
|
|
|
|
|
return e
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// aspectRatioLayout is a custom layout that maintains aspect ratio for grid items
|
|
|
|
|
type aspectRatioLayout struct {
|
|
|
|
|
aspectRatio float32
|
|
|
|
|
rows int
|
|
|
|
|
cols int
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
func newAspectRatioLayout(aspectRatio float32, rows, cols int) fyne.Layout {
|
|
|
|
|
return &aspectRatioLayout{aspectRatio: aspectRatio, rows: rows, cols: cols}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
func (a *aspectRatioLayout) Layout(objects []fyne.CanvasObject, size fyne.Size) {
|
|
|
|
|
// Calculate cell size based on width
|
|
|
|
|
cellWidthBasedOnWidth := size.Width / float32(a.cols)
|
|
|
|
|
cellHeightFromWidth := cellWidthBasedOnWidth / a.aspectRatio
|
|
|
|
|
|
|
|
|
|
// Calculate cell size based on height
|
|
|
|
|
cellHeightBasedOnHeight := size.Height / float32(a.rows)
|
|
|
|
|
cellWidthFromHeight := cellHeightBasedOnHeight * a.aspectRatio
|
|
|
|
|
|
|
|
|
|
var cellWidth, cellHeight float32
|
|
|
|
|
|
|
|
|
|
// Choose the smaller of the two to fit in the container
|
|
|
|
|
if cellWidthBasedOnWidth*float32(a.cols) <= size.Width && cellHeightFromWidth*float32(a.rows) <= size.Height {
|
|
|
|
|
cellWidth = cellWidthBasedOnWidth
|
|
|
|
|
cellHeight = cellHeightFromWidth
|
|
|
|
|
} else {
|
|
|
|
|
cellWidth = cellWidthFromHeight
|
|
|
|
|
cellHeight = cellHeightBasedOnHeight
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if cellHeight*float32(a.rows) > size.Height {
|
|
|
|
|
cellHeight = size.Height / float32(a.rows)
|
|
|
|
|
cellWidth = cellHeight * a.aspectRatio
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
x, y := float32(0), float32(0)
|
|
|
|
|
for i, o := range objects {
|
|
|
|
|
o.Resize(fyne.NewSize(cellWidth, cellHeight))
|
|
|
|
|
o.Move(fyne.NewPos(x, y))
|
|
|
|
|
|
|
|
|
|
if (i+1)%a.cols == 0 {
|
|
|
|
|
x = 0
|
|
|
|
|
y += cellHeight
|
|
|
|
|
} else {
|
|
|
|
|
x += cellWidth
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
func (a *aspectRatioLayout) MinSize(objects []fyne.CanvasObject) fyne.Size {
|
|
|
|
|
return fyne.NewSize(10, 10)
|
|
|
|
|
}
|
2026-03-24 10:04:39 -05:00
|
|
|
|
|
|
|
|
type gridSpan struct {
|
|
|
|
|
row int
|
|
|
|
|
col int
|
|
|
|
|
rowSpan int
|
|
|
|
|
colSpan int
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
type spanGridLayout struct {
|
|
|
|
|
rows int
|
|
|
|
|
cols int
|
|
|
|
|
spans map[fyne.CanvasObject]gridSpan
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
func newSpanGridLayout(rows, cols int, spans map[fyne.CanvasObject]gridSpan) fyne.Layout {
|
|
|
|
|
return &spanGridLayout{
|
|
|
|
|
rows: rows,
|
|
|
|
|
cols: cols,
|
|
|
|
|
spans: spans,
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
func (s *spanGridLayout) Layout(objects []fyne.CanvasObject, size fyne.Size) {
|
|
|
|
|
if s.rows <= 0 || s.cols <= 0 {
|
|
|
|
|
return
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cellWidth := size.Width / float32(s.cols)
|
|
|
|
|
cellHeight := size.Height / float32(s.rows)
|
|
|
|
|
uniformTextSize := float32(0)
|
|
|
|
|
|
|
|
|
|
for _, o := range objects {
|
|
|
|
|
button, ok := o.(*customButton2)
|
|
|
|
|
if !ok {
|
|
|
|
|
continue
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
span, ok := s.spans[o]
|
|
|
|
|
if !ok {
|
|
|
|
|
continue
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
rowSpan := max(span.rowSpan, 1)
|
|
|
|
|
colSpan := max(span.colSpan, 1)
|
|
|
|
|
buttonSize := fyne.NewSize(float32(colSpan)*cellWidth, float32(rowSpan)*cellHeight)
|
|
|
|
|
candidateSize := maxUniformButtonTextSize(button.Text, buttonSize)
|
|
|
|
|
if candidateSize <= 0 {
|
|
|
|
|
continue
|
|
|
|
|
}
|
|
|
|
|
if uniformTextSize == 0 || candidateSize < uniformTextSize {
|
|
|
|
|
uniformTextSize = candidateSize
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for _, o := range objects {
|
|
|
|
|
if button, ok := o.(*customButton2); ok {
|
|
|
|
|
button.TextSize = uniformTextSize
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
span, ok := s.spans[o]
|
|
|
|
|
if !ok {
|
|
|
|
|
continue
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
rowSpan := max(span.rowSpan, 1)
|
|
|
|
|
colSpan := max(span.colSpan, 1)
|
|
|
|
|
|
|
|
|
|
x := float32(span.col) * cellWidth
|
|
|
|
|
y := float32(span.row) * cellHeight
|
|
|
|
|
width := float32(colSpan) * cellWidth
|
|
|
|
|
height := float32(rowSpan) * cellHeight
|
|
|
|
|
|
|
|
|
|
o.Move(fyne.NewPos(x, y))
|
|
|
|
|
o.Resize(fyne.NewSize(width, height))
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
func (s *spanGridLayout) MinSize(objects []fyne.CanvasObject) fyne.Size {
|
|
|
|
|
return fyne.NewSize(10, 10)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
func maxUniformButtonTextSize(label string, size fyne.Size) float32 {
|
|
|
|
|
const (
|
|
|
|
|
horizontalPaddingFactor = 0.75
|
|
|
|
|
heightFactor = 0.42
|
|
|
|
|
avgCharWidthFactor = 0.62
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
maxByHeight := size.Height * heightFactor
|
|
|
|
|
charCount := utf8.RuneCountInString(label)
|
|
|
|
|
if charCount <= 0 {
|
|
|
|
|
return maxByHeight
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
maxByWidth := (size.Width * horizontalPaddingFactor) / (float32(charCount) * avgCharWidthFactor)
|
|
|
|
|
if maxByWidth < maxByHeight {
|
|
|
|
|
return maxByWidth
|
|
|
|
|
}
|
|
|
|
|
return maxByHeight
|
|
|
|
|
}
|
2026-03-24 10:11:07 -05:00
|
|
|
|
|
|
|
|
type sizeOverrideTheme struct {
|
|
|
|
|
fyne.Theme
|
|
|
|
|
textSize float32
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
func (t *sizeOverrideTheme) Size(name fyne.ThemeSizeName) float32 {
|
|
|
|
|
if name == theme.SizeNameText {
|
|
|
|
|
return t.textSize
|
|
|
|
|
}
|
|
|
|
|
return t.Theme.Size(name)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
func newSizeOverrideTheme(base fyne.Theme, textSize float32) fyne.Theme {
|
|
|
|
|
return &sizeOverrideTheme{
|
|
|
|
|
Theme: base,
|
|
|
|
|
textSize: textSize,
|
|
|
|
|
}
|
|
|
|
|
}
|