fixed issue with accidental level deletion

This commit is contained in:
grimsace
2026-04-27 12:29:40 -05:00
parent 7a1456da90
commit 5c02e37166
+2
View File
@@ -301,6 +301,8 @@ impl eframe::App for DungeonApp {
}); });
egui::CentralPanel::default().show(ctx, |ui| { egui::CentralPanel::default().show(ctx, |ui| {
// Clear level hover state so it only reflects current frame.
self.hover_level_idx = None;
ui.horizontal(|ui| { ui.horizontal(|ui| {
for i in 0..self.levels.len() { for i in 0..self.levels.len() {
let label = format!("Level {}", i + 1); let label = format!("Level {}", i + 1);