Files
desktop_dungeon_generator/src/main.rs
T

23 lines
424 B
Rust

mod app;
mod exporter;
mod interact;
mod layout;
mod rendering;
mod saveandload;
mod seed;
mod settings;
mod ui;
use app::DungeonApp;
// Boot the native app and start the egui event loop.
fn main() -> eframe::Result<()> {
let options = eframe::NativeOptions::default();
eframe::run_native(
"Desktop Dungeon Generator",
options,
Box::new(|_cc| Ok(Box::new(DungeonApp::default()))),
)
}