grimsace
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1b973d4b92
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Changed tab style so the tabs are always visable
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2026-03-30 11:33:16 -05:00 |
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grimsace
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9e841fcced
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added requested add text feature
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2026-03-30 11:23:01 -05:00 |
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grimsace
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fb53ae779d
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fixed app freezing on exit by saving project stuff in background on exit
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2026-03-24 11:44:07 -05:00 |
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grimsace
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f9d597f55d
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added canvas key
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2026-03-24 11:39:14 -05:00 |
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grimsace
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e4c376dc86
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made turret spacing consistant
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2026-03-23 10:15:51 -05:00 |
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grimsace
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4d16387aa0
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changed gate appearence
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2026-03-23 10:13:12 -05:00 |
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grimsace
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bae89fa586
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redid wall generation completely.
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2026-03-23 10:03:22 -05:00 |
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grimsace
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302a9aaf74
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reorganized the project
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2026-03-12 12:22:09 -05:00 |
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grimsace
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c0382d6657
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slight change to make presets work in both linux and windows
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2026-03-11 15:00:29 -05:00 |
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grimsace
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6858634807
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added user presets
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2026-03-11 14:24:18 -05:00 |
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grimsace
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b65bf2539f
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changed some behavior of how the presets worked
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2026-03-11 14:00:49 -05:00 |
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grimsace
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8b6b728f73
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Added Presets
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2026-03-11 13:45:38 -05:00 |
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grimsace
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51039399ec
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Added ability to import and export town/city settings
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2026-03-11 13:08:40 -05:00 |
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grimsace
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8dc7546e09
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Polished wall generation, though work is needed good enough for main now
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2026-03-11 12:43:41 -05:00 |
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grimsace
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580d7e9d4c
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Made turrets appear above tress
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2026-03-10 12:42:13 -05:00 |
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Grimsace
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9bc97b9f4d
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changed added basic turret support
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2026-03-02 12:50:57 -06:00 |
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Grimsace
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8a1f05ba6b
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added some road rules with interacting with walls for more natural generation
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2026-03-02 11:20:57 -06:00 |
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Grimsace
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efc724f89f
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added basic wall generation
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2026-03-02 10:40:14 -06:00 |
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Grimsace
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3c686e0704
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added details of program to readme, including tldr feature section.
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2026-02-27 10:53:43 -06:00 |
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Grimsace
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1d3591b77e
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Update README.md
Changed because program is now in a decently functional state.
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2026-02-27 10:39:33 -06:00 |
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Grimsace
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9b3b1811f4
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Made Cities/Towns Not perfectly circular.
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2026-02-27 10:05:11 -06:00 |
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Grimsace
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2037859574
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fixed tree clumpyness setting
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2026-02-27 08:38:49 -06:00 |
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Grimsace
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0c56ce9b81
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tree coverage percentage fixed
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2026-02-26 14:52:19 -06:00 |
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Grimsace
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505d9ebbdd
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fixed a small potentially non-determinimistic tree problem
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2026-02-26 14:22:23 -06:00 |
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Grimsace
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4925aab8bf
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fixed buildings not generating deterministically
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2026-02-26 13:46:32 -06:00 |
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Grimsace
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c45aacbc46
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number of other small optimizations for speed and memory usage
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2026-02-26 13:39:39 -06:00 |
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Grimsace
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25321e4aa0
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vastly improved performance of terain modification form buildings and roads
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2026-02-26 13:32:31 -06:00 |
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Grimsace
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0760f83ad7
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added an inbuild limit for number of buildings if the number of buildings can't possibly be placed
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2026-02-26 13:21:04 -06:00 |
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Grimsace
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d01cb7a247
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changed how masks are stored for massive performance improvment and way less ram usage
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2026-02-26 13:03:48 -06:00 |
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Grimsace
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1dd9bf2c13
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scaled buildings and roads based on image dimensions
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2026-02-26 12:49:01 -06:00 |
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Grimsace
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d2d249ac0c
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fixed bridges and building placment
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2026-02-26 11:16:39 -06:00 |
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Grimsace
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2c7af98fb4
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added new version of road generation with dynamic road numbers based on number of buildings
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2026-02-26 11:05:38 -06:00 |
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Grimsace
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3c1312c81c
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reverted road generation to previous state
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2026-02-26 08:47:46 -06:00 |
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Grimsace
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baf5a14c9f
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made lake placment more dynamic
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2026-02-19 11:38:37 -06:00 |
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Grimsace
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7a4cd749c1
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added multiple lake shapes
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2026-02-19 10:29:17 -06:00 |
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Grimsace
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d3315656f6
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merged some of the code
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2026-02-19 09:49:26 -06:00 |
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Grimsace
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266b93639c
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cleaned up comments
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2026-02-18 15:26:29 -06:00 |
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Grimsace
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710c05f716
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changed lake roughness to make it more simliar to rivers
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2026-02-18 15:14:47 -06:00 |
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Grimsace
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6227ecb3fd
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added user settings to control river width variability and bank detail
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2026-02-18 14:33:09 -06:00 |
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Grimsace
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a6d9946b50
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changed river roughening
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2026-02-18 14:14:44 -06:00 |
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Grimsace
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5b1355c555
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resized text boxes, fixed progress bar
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2026-02-13 09:29:06 -06:00 |
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Grimsace
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1ce60c6c33
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added text boxes for input for numbers
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2026-02-12 14:33:47 -06:00 |
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Grimsace
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671cd63c6f
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changed image display
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2026-02-09 10:35:28 -06:00 |
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Grimsace
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2a36eb8619
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added bump map to masks bulk export
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2026-02-09 10:19:05 -06:00 |
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Grimsace
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391c3c473b
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added bump map
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2026-02-09 10:13:36 -06:00 |
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Grimsace
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49751d51d3
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flattened building plots on the heightmap, replaced from previous commit, fixed and optimized
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2026-02-09 09:41:35 -06:00 |
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Grimsace
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230ed5aa13
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added procedural building generation
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2026-02-06 10:21:40 -06:00 |
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Grimsace
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6eb4dad5c8
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added mixed building generation
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2026-02-06 09:01:09 -06:00 |
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Grimsace
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1641360da9
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fixed an off by 1 threading problem
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2026-02-05 20:12:21 -06:00 |
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Grimsace
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7440b000c1
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fixed up comments
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2026-02-05 17:50:55 -06:00 |
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Grimsace
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8d746d5c0b
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added more detail to readme
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2026-02-05 17:34:08 -06:00 |
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Grimsace
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5a2cec173e
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properly removed prompt
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2026-02-05 17:24:01 -06:00 |
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Grimsace
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659d07e54d
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added gitignore for binaries and removed prompt
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2026-02-05 17:20:57 -06:00 |
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Grimsace
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84d6e99201
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basic building generation
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2026-02-05 15:11:55 -06:00 |
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Grimsace
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0793ba6ade
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parallelized multiple parts of the program for increased speed.
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2026-02-05 14:21:44 -06:00 |
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Grimsace
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ba66d00de3
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evenly spread points of interest for road generation for a more natural look
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2026-02-05 14:06:54 -06:00 |
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Grimsace
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d9a23764eb
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upped number of roads
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2026-02-05 08:35:22 -06:00 |
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Grimsace
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ebe0663d61
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added a separate bridge and river mask
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2026-02-04 16:37:50 -06:00 |
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Grimsace
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380945d8b5
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sped up road generation via multithreading
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2026-02-04 16:20:31 -06:00 |
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Grimsace
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ed794ca45f
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flattened heightmap under roads
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2026-02-04 16:13:06 -06:00 |
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Grimsace
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6d6a1b1acd
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added bridges
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2026-02-04 16:03:55 -06:00 |
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Grimsace
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d6ebe2b4ec
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road curvness scales with road length
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2026-02-04 15:50:53 -06:00 |
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Grimsace
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f80a4b253e
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changed how road curvyness works
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2026-02-04 15:39:09 -06:00 |
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Grimsace
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908cca824f
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stopped branches between exits for roads
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2026-02-04 15:21:45 -06:00 |
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Grimsace
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b3dc2d1258
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fixed rng
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2026-02-04 15:15:47 -06:00 |
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Grimsace
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165a5f86f0
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Fixed trees spawning on road
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2026-02-04 15:04:00 -06:00 |
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Grimsace
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a68822ef4e
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stopped point of interest on water
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2026-02-04 14:50:36 -06:00 |
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Grimsace
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b9173dd1f3
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basic road generation added
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2026-02-04 14:19:18 -06:00 |
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Grimsace
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05887fde26
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export masks added
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2026-02-02 13:26:28 -06:00 |
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Grimsace
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cce1f4bd82
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export heightmap functionality
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2026-02-02 12:40:25 -06:00 |
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Grimsace
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9ac036f2bd
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export image functionality
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2026-02-02 12:24:14 -06:00 |
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Grimsace
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1f66a8734c
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modernized old syntax
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2026-02-02 11:18:07 -06:00 |
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Grimsace
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3d5dbf3b5f
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fixed ui threading issue
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2026-02-02 10:54:09 -06:00 |
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Grimsace
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a3bf84a408
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split generation up into new tabs
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2026-02-02 10:15:26 -06:00 |
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Grimsace
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1a71905da9
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polished roughned river edges
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2026-01-30 14:22:34 -06:00 |
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Grimsace
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5e064bcc5d
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roughned river edges
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2026-01-30 13:43:36 -06:00 |
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Grimsace
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1b286bfca4
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fixed lake and river merging
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2026-01-30 10:55:15 -06:00 |
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Grimsace
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30379f53f8
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added basic river generation
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2026-01-30 10:38:00 -06:00 |
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Grimsace
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51c7bc9121
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removed uneeded dependency
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2026-01-28 14:54:27 -06:00 |
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Grimsace
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f3dc16cdc3
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Revert "removed uneeded dependency"
This reverts commit bff9f675b6.
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2026-01-28 14:49:46 -06:00 |
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Grimsace
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bff9f675b6
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removed uneeded dependency
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2026-01-28 13:06:51 -06:00 |
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Grimsace
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e55e57e60d
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layer fix
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2026-01-28 13:06:01 -06:00 |
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Grimsace
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244abdda49
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lake heightmap fixes
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2026-01-28 13:02:04 -06:00 |
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Grimsace
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e9ca3b43f7
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tree generation flushed out
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2026-01-28 12:35:10 -06:00 |
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Grimsace
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4e7e26e98b
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tree generation (needs work) and added deterministic seed
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2026-01-27 15:16:23 -06:00 |
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Grimsace
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3e2db3310a
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polished lake generation
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2026-01-27 12:00:19 -06:00 |
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Grimsace
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6a828e4c28
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lakes fixed
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2026-01-26 15:39:29 -06:00 |
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Grimsace
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6440eccfa9
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added readme
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2026-01-26 15:06:46 -06:00 |
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Grimsace
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e448aff25e
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Add MIT License to the project
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2026-01-26 14:31:48 -06:00 |
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Grimsace
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b2db760502
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initial commit, with support for basic lake generation.
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2026-01-26 14:29:05 -06:00 |
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